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Re: [Gnu-arch-users] Build System links/ recommendations


From: Andrew Suffield
Subject: Re: [Gnu-arch-users] Build System links/ recommendations
Date: Fri, 3 Sep 2004 13:11:15 +0100
User-agent: Mutt/1.5.6+20040818i

On Fri, Sep 03, 2004 at 11:12:00AM +0200, Jan Hudec wrote:
> On Sun, Aug 29, 2004 at 12:18:24 +0100, Andrew Suffield wrote:
> > Taken alone, that statement embodies the sort of flaw the paper has.
> > 
> > It's *easy* to show "There exists at least one project where this
> > method works better". I can construct a pathological case to
> > demonstrate that with little effort.
> 
> Yes, our project was kind of pathological case.
> 
> On the other hand, the inclusive make should never (provided it's
> written reasonably) do worse, that recursive one.

There are plenty of pathological cases where monolithic makefiles
perform worse. They force make to traverse an immense DAG for every
single operation.

There is no reason to think that these cases don't occur naturally.

> > > We wrote a school project. It was not big, but it had a part in
> > > userland, part in kernel, part for windows and parts that were compiled
> > > for more than one part (the windows part had it's own build system for
> > > MSVC++ though).
> > > 
> > > First we had standard recursive makefiles (hand written GNU makefiles). 
> > > It was slow, it kept relinking it all the time (because the recursive
> > > make was considered a change, though it wasn't) and we had problems with
> > > things not getting rebuilt several times.
> > > 
> > > Then I rewrote the whole system for inclusive make (hand written GNU
> > > makefiles again). It was faster by an order of magnitude and reliable.
> > 
> > This sort of story is the reason why that paper has become so
> > popular. There's a problem with it:
> > 
> > You replaced a broken build system with a less broken build system,
> > which coincidentally happened to use a monolithic makefile.
> > 
> > You don't really have any way to know *which* changes mattered. As a
> > general rule, whenever you rewrite a broken build system, it will get
> > faster and better.
> 
> Yes, we DO know, at least partialy. We identified two problems, that
> could only be solved by inclusive make:
> 
> 1) There is no way to tell make, that though it ran a rule, the rule
>    didn't change anything. Thus the objects that depend on things built
>    by recursive make are always rebuilt.

Here's the way that doesn't exist:

foo.o: foo.c

foo.so: | foo.o

The behaviour you describe is what you normally want. In the strange
scenarios where you don't want cascading rebuilds, you use an
order-only prerequisite, which behaves like "make foo.o && make foo.so".

I can't imagine how you think monolithic makefiles are different
here. The cascade behaviour is the same either way. The way to turn it
off is also the same.

> 2) The headers have to be checked by each invocation of make. Since
>    we had many headers, included by each other quite extensively, the
>    dependency-checking was significant.

That's strange, and doesn't make any sense. This is what disk caches
are for. I'd have investigated in more detail; the scenario you
describe is not supposed to occur. stat()ting the same file twice in a
row should not take noticably longer than stat()ting it once.

I've seen plenty of projects with large numbers of cross-including
headers and I've never seen a problem like you describe here. So I
suspect there was something strange going on with your makefiles.

-- 
  .''`.  ** Debian GNU/Linux ** | Andrew Suffield
 : :' :  http://www.debian.org/ |
 `. `'                          |
   `-             -><-          |

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