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Re: [gnugo-devel] Thinking on opponent's time?
From: |
Daniel Bump |
Subject: |
Re: [gnugo-devel] Thinking on opponent's time? |
Date: |
Fri, 26 Oct 2001 15:45:01 -0700 |
> > It seems that GNU Go doesn't "think" on its opponents time. A very
> > simple approach might really help with GNU Go's responsiveness and
> > NNGS strength.
>
> I have suggested this before, and I expect it to be shot down again. But I
> still believe there are moves that will not require that long and serious
> thinking from GNU Go.
What Trevor's suggesting is different from your reflex idea suggestion.
> I have suggested this before, and I expect it to be shot down again. But I
> still believe there are moves that will not require that long and serious
> thinking from GNU Go.
>
> I have suggested this before, and I expect it to be shot down again. But I
> still believe there are moves that will not require that long and serious
> thinking from GNU Go.
>
> For example, if GNU Go hanes on the first line in the end game, it expects
> the opponent to block, and then it will connect:
>
> . . O X .
> . . O X .
> . 1 * 2 .
> ---------
We could easily make this a feature that could be turned on or off.
I suppose there could be patterns that would set an automatic
response. We'd have to think about under what conditions the
reflex expires.
Dan
- Re: [gnugo-devel] mixed patch, (continued)
- [gnugo-devel] Thinking on opponent's time?, Trevor Morris, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?, Allan Crossman, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?, Trevor Morris, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?, Dave Denholm, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?, Daniel Bump, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?, Heikki Levanto, 2001/10/26
- Re: [gnugo-devel] Thinking on opponent's time?,
Daniel Bump <=
- Re: [gnugo-devel] Thinking on opponent's time?, Heikki Levanto, 2001/10/26
Re: [gnugo-devel] mixed patch, Inge Wallin, 2001/10/26