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Re: [gnugo-devel] Bug in 3.0.0
From: |
Gunnar Farneback |
Subject: |
Re: [gnugo-devel] Bug in 3.0.0 |
Date: |
Tue, 19 Mar 2002 18:26:33 +0100 |
User-agent: |
EMH/1.14.1 SEMI/1.14.3 (Ushinoya) FLIM/1.14.2 (Yagi-Nishiguchi) APEL/10.3 Emacs/20.7 (sparc-sun-solaris2.7) (with unibyte mode) |
Dan wrote:
> I'm replaying the game with 3.0.0 in case it is a persistent caching
> problem.
Only a single genmove is executed in the sequence of gtp commands
leading to the crash. The persistent cache just doesn't come into
play. (Gnugoclient starts a brand new GNU Go process each time it
plays a new game.)
> I reconstructed the game as follows, removing the first off board B[zj]
> and adding the 9 stone handicap. The final position is actually a good
> semeai problem for GNU Go. Black should play B9 to make seki.
Running the gtp file appended to my previous message would be a more
accurate simulation of the crash situation, although your approach
ought to crash as well.
Oh, I forgot to add Przemo as Cc receiver of my last message. I'll
send him a separate copy now.
/Gunnar