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[: Re: [gnugo-devel] Jago and GNU Go]
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[: Re: [gnugo-devel] Jago and GNU Go] |
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Wed, 12 Jun 2002 11:11:45 -0700 |
David wrote:
> Quick look at the protocol suggests packets are 4-byte
> sequences :
There's a description of the protocol at:
http://www.britgo.org/tech/gmp.html
It includes the following:
> The standard packet message is 4 bytes, consisting of a header byte with
> sequencing information, a checksum byte, and a two-byte command. Individual
> text bytes intended as optional TALK for the other's talk window may be sent
> outside of the packet and are not subject to synchronization and checksum
> protection. However if the language involved requires multiple bytes per
> character (e.g., Japanese), such messages must be transmitted using the
> extended String command to insure character sequencing is preserved. All
> packet bytes but the packet start byte have their top (sign) bit turned
> on. The discussion below assumes the two machines/players are labelled you
> and him.
There's also stuff about resending commands. Look for the string "resend".
Dan
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