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Re: [gnugo-devel] make --experimental-break-in default


From: bump
Subject: Re: [gnugo-devel] make --experimental-break-in default
Date: Mon, 9 Jun 2003 11:05:21 -0700

> > With Dan and Gunnar's consent, this patch makes it default to use the
> > break-in stuff. It is not yet clear whether it is a net benefit
> > (considering its performance costs), so this is not a decision for 3.4.
> > 
> > At this point, this should get it more testing. (It should also be stable
> > enough not to hinder other testing.)
> > 
> > 
> > Arend
> 
>The program is considerably slower with the break-in code. Will you consider
> to turn on and off this functionality dynamically by some smart decision
> code?  For example, if the time left is long enough, or if there is a large
> and weak opponent territory on board.

It's not yet decided whether the break-in code will be implemented
by default in 3.4, just that it will be implemented by default
in 3.3.21.

We'd certainly be interested in a good method to to decide when
to turn it on or off.

Dan








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