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[gnugo-devel] what method is used in AI for playing go


From: Erick Morales
Subject: [gnugo-devel] what method is used in AI for playing go
Date: Tue, 07 Aug 2012 23:16:13 -0600
User-agent: Mozilla/5.0 (X11; Linux i686; rv:14.0) Gecko/20120714 Thunderbird/14.0

Good day,

I'm right now working in my thesis work to obtain the title of "system engineer", so I'm have interest on doing some AI around go.

I am thinking in using swarm intelligence.

So, I will appreciate any help about how GNUGo works, for example, ┬┐Do you use Monte Carlo Method? if not, Artificial Neural Networks?

Thanks!



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