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Re: [Gnumed-devel] GUI active encounter panel

From: Karsten Hilbert
Subject: Re: [Gnumed-devel] GUI active encounter panel
Date: Tue, 3 Feb 2015 23:21:49 +0100
User-agent: Mutt/1.5.23 (2014-03-12)

On Wed, Jan 28, 2015 at 06:54:14PM +0000, Jim Busser wrote:

> Even better -- unless not possible, or too difficult --
> would be for the part of the panel that describes the current
> encounter to also *be* a button which either
>       opens into "edit encounter details"
> or
>       opens the list of encounters (thus absorbing the "L" function)
> with my preference being the former.

It already is. Double-click it.

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