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Re: [GNUnet-developers] spdx proposal (aside: public domain licenses)


From: ng0
Subject: Re: [GNUnet-developers] spdx proposal (aside: public domain licenses)
Date: Mon, 14 Jan 2019 14:22:57 +0100 (CET)

I just wanted to add this before waiting for general feedback on the thread:

https://opensource.org/faq#cc-zero

On Mon, 14 Jan 2019 14:16:42 +0100 (CET), <address@hidden> wrote:

> Reading into general licenses we use, I found that simply stating "public 
> domain"
> is considered "controversial" enough for the FSF to recommend CC0 now. I have
> no strong preference over the presented alternatives (CC0, 0BSD, etc) but 
> would
> make files which are not just Makefiles state 0BSD. For myself 0BSD seems more
> appropriate for what we have and is more to the point, less "intimidating" for
> people who don't use license texts on a daily/regular basis.
> 
> Compare https://opensource.org/licenses/0BSD 
> (https://tldrlegal.com/license/bsd-0-clause-license)
> with
> https://creativecommons.org/publicdomain/zero/1.0/legalcode 
> (https://tldrlegal.com/license/creative-commons-cc0-1.0-universal)
> 
> As neither Trademarks nor Patents apply for the files we put in the public 
> domain and our
> project, 0BSD seems better because it can be processed easier by humans 
> (which also
> relates to this thread intention).
> 
> On Sun, 13 Jan 2019 00:10:57 +0100 (CET), <address@hidden> wrote:
> 
> > 
> > 
> > On Sat, 12 Jan 2019 23:45:52 +0100, Tirifto <address@hidden> wrote:
> > 
> > > ng0 píše v So 12. 01. 2019 v 18:43 +0100:
> > > > Hi *, and happy new year!
> > > 
> > > Hello and to you as well!
> > > 
> > > > Hi *, and happy new year!
> > > > 
> > > > A while back I've talked to someone about SPDX (
> > > > https://spdx.org/about) and the purpose of it.
> > > > Since it doesn't add any damage, and it helps humans as well as
> > > > programs who need to parse files for copyleft/rights, I want to
> > > > discuss how my patch should look like to add this to gnunet core.
> > > > I will adjust the rest of our repositories after core is done. It
> > > > would be good to adjust Taler repositories as well.
> > > > 
> > > > You have a good amount of freedom in how to apply spdx.
> > > > 
> > > > Practical example, pleroma (AGPL3-only software), has this header:
> > > > 
> > > > # Pleroma: A lightweight social networking server
> > > > # Copyright © 2017-2019 Pleroma Authors <https://pleroma.social/>
> > > > # SPDX-License-Identifier: AGPL-3.0-only
> > > > 
> > > > and includes the normal "LICENSE" file in their root.
> > > > 
> > > > Next example. Linux (https://lwn.net/Articles/739183/) is using a
> > > > mechanism which supports the software making use of spdx. If you read
> > > > into their current source tree you see that they have a folder
> > > > 'LICENSES' which contains license specifications according to their
> > > > rules: 
> > > > https://www.kernel.org/doc/html/v4.18/process/license-rules.html
> > > > 
> > > > There are applications to help with the process, but I haven't looked
> > > > into them yet.
> > > > 
> > > > We have a number of options here:
> > > > 1. Do as pleroma does. cut down the license part of the header to the
> > > > necessary parts.
> > > > 2. Add SPDX as an addition to our current header, no removal.
> > > > 3. Look more closely into what Linux has done.
> > > > 4. Ignore spdx.
> > > > 
> > > > I'm in favor of 2 and would also go for 1 if people found it
> > > > reasonable.
> > > 
> > > I would like to bring the REUSE Initiative to your attention, which was
> > > launched a while back, by Free Software Foundation Europe, to provide a
> > > set of practices for including machine-readable licensing information
> > > in source code. It's a superset of SPDX, if my understanding's correct.
> > > 
> > > https://reuse.software/
> > > 
> > > Not sure how you'll find it, but I thought it was relevant to mention.
> > > 
> > > Best wishes
> > > // Tirifto
> > 
> > Ah, yes. reuse.software was one of the examples pointed out to me
> > in conversation. Thanks for reminding me of it, I forgot to mention it.
> > _______________________________________________
> > GNUnet-developers mailing list
> > address@hidden
> > https://lists.gnu.org/mailman/listinfo/gnunet-developers
> 
> 
> 
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