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Re: Fwd: [PATCH 1/2] Framebuffer split

From: Vladimir 'phcoder' Serbinenko
Subject: Re: Fwd: [PATCH 1/2] Framebuffer split
Date: Wed, 12 Aug 2009 15:16:22 +0200

On Wed, Aug 12, 2009 at 3:08 PM, Michal Suchanek<address@hidden> wrote:
> 2009/8/10 Vladimir 'phcoder' Serbinenko <address@hidden>:
>> On Mon, Aug 10, 2009 at 4:38 PM, Michal Suchanek<address@hidden> wrote:
>>> Yes, but set_viewport works on the active target. You create an
>>> offscreen target and set it as the active target and want to set the
>>> viewport on it. Depending on its size this function either needlessly
>>> limits you to the current screen mode or allows illegal viewport to be
>>> set.
>>> It simply compares apples and oranges.
>> Fixed in repo. New patch is coming after testing
> Does not build.
> Otherwise it works as expected. I can build a rescue CD with gfxterm
> and a lame background image.
Thank you for testing (unfortunately I didn't come to this yet). Your
fix is applied to my repo
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Vladimir 'phcoder' Serbinenko

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