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Re: Using Guile for soft-realtime
From: |
jbranso |
Subject: |
Re: Using Guile for soft-realtime |
Date: |
Sun, 24 Jan 2021 19:05:55 +0000 |
Awesome! Well done chap! Jolly good sport!
January 24, 2021 11:25 AM, "Olivier Dion" <olivier.dion@polymtl.ca> wrote:
> On Sun, 27 Dec 2020, Joshua Branson via General Guile related discussions
> <guile-user@gnu.org>
> wrote:
>
>> Hey Olivier!
>>
>> I've heard that guile is generally faster than python, but there are
>> some other schemes that are faster, notably chez scheme.
>
> Yes. I remember seing somewhere that Guile is much more energy
> efficiant than Python. It's a shame that the latter is more popular
> than the former.
>
>> I will also say that Andy Wingo (one of the guile maintainers) is
>> working on making guile code "within" an order of magnitude of the speed
>> of C code. I would say to try to build your program in guile and post
>> back here.
>
> Well the software in question is a video game engine. But I managed to
> integrate Guile into the engine, deactivating the Guile context in
> critical section of C code. Work like a charm!
>
> --
> Olivier Dion
> PolyMtl