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01/01: gnu: mesa: Enable floating point textures.
From: |
David Thompson |
Subject: |
01/01: gnu: mesa: Enable floating point textures. |
Date: |
Wed, 21 Dec 2016 19:02:48 +0000 (UTC) |
davexunit pushed a commit to branch staging
in repository guix.
commit 20c50e404974e9d30cefb03f339412824041a7cd
Author: David Thompson <address@hidden>
Date: Sat Nov 12 17:59:16 2016 -0500
gnu: mesa: Enable floating point textures.
* gnu/packages/gl.scm (mesa): Add --enable-texture-float to configure flags.
---
gnu/packages/gl.scm | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/gnu/packages/gl.scm b/gnu/packages/gl.scm
index 0e9b5dd..9a484b7 100644
--- a/gnu/packages/gl.scm
+++ b/gnu/packages/gl.scm
@@ -5,6 +5,7 @@
;;; Copyright © 2014, 2015, 2016 Mark H Weaver <address@hidden>
;;; Copyright © 2016 ng0 <address@hidden>
;;; Copyright © 2016 Ricardo Wurmus <address@hidden>
+;;; Copyright © 2016 David Thompson <address@hidden>
;;;
;;; This file is part of GNU Guix.
;;;
@@ -249,6 +250,9 @@ also known as DXTn or DXTC) for Mesa.")
"--enable-gles2"
"--enable-gbm"
"--enable-shared-glapi"
+ ;; Without floating point texture support, drivers such as Nouveau
+ ;; are stuck at OpenGL 2.1 instead of OpenGL 3.0+.
+ "--enable-texture-float"
;; on non-intel systems, drop i915 and i965
;; from the default dri drivers