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[PATCH] Add einstein.
From: |
Andreas Enge |
Subject: |
[PATCH] Add einstein. |
Date: |
Sat, 27 Feb 2016 19:06:09 +0100 |
User-agent: |
Mutt/1.5.24 (2015-08-30) |
Hello,
the attached patch adds a game the source code of which has almost
disappeared... So lots of annoying little things to change. I do it (mostly)
in a build phase right now; should I rather use a patch?
The one thing that bothers me is the lack of license: Debian claims it
is gpl2+ and included the package in previous editions; the source code itself
has no hint of a license, the website from archive.org speaks of "free cross-
platform open source" without further detail.
Actually Debian at
http://metadata.ftp-master.debian.org/changelogs/main/e/einstein/unstable_copyright
also gives an author; so at some point in time in some galaxy, more information
must
have been available...
There is actually more info in a Debian bug report!
https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=289339
It points to the following page:
http://www.babichev.info/en/projects/index.html
Looking at:
http://web.archive.org/web/20150222180355/http://www.babichev.info/en/projects/index.html
"(...) Einstein (...)
All software published under the terms of GNU General Public License."
Following the link leads to here:
http://web.archive.org/web/20150221145051/http://www.gnu.org/licenses/gpl.html
So is this okay to include under gpl3+?
(In which case I would update the patch and also add a pointer to
http://web.archive.org/web/20150222180355/http://www.babichev.info/en/projects/index.html).
Andreas
0001-gnu-Add-einstein.patch
Description: Text document
- [PATCH] Add einstein.,
Andreas Enge <=