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Re: [PATCH] gnu: Add hyperrogue.


From: Alex Kost
Subject: Re: [PATCH] gnu: Add hyperrogue.
Date: Tue, 04 Oct 2016 18:56:44 +0300
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/25.0.95 (gnu/linux)

Kei Kebreau (2016-10-03 19:15 -0400) wrote:

> If anyone would like to check this for fun, that would be great. The geometry
> makes this game especially interesting.

Wow, indeed!  Psychodelic game :-)

Overall the patch looks good to me, except the music files are not
installed and configured to be used (see below).  Did you check the
music?  It looks like you were trying to fix these music stuff but
didn't finish it, perhaps you sent a wrong patch, no?

> From e0171e159612c12419de1c6f9a230843ff8d826a Mon Sep 17 00:00:00 2001
> From: Kei Kebreau <address@hidden>
> Date: Mon, 3 Oct 2016 19:09:35 -0400
> Subject: [PATCH] gnu: Add hyperrogue.
>
> * gnu/packages/games.scm (hyperrogue): New variable.
> ---
>  gnu/packages/games.scm | 88 
> ++++++++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 88 insertions(+)
>
> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
> index cd5cf6f..e9b11a7 100644
> --- a/gnu/packages/games.scm
> +++ b/gnu/packages/games.scm
> @@ -2896,3 +2896,91 @@ extinguishing action, intense boss battles, a catchy 
> soundtrack and lots of
>  throwing people around in pseudo-randomly generated buildings.")
>      (license (list license:zlib             ; for source code
>                     license:cc-by-sa3.0))))  ; for graphics and music assets
> +
> +(define-public hyperrogue
> +  (package
> +    (name "hyperrogue")
> +    (version "8.3j")
> +    (source (origin
> +              (method url-fetch)
> +              (uri (string-append
> +                    "http://www.roguetemple.com/z/hyper/";
> +                    name "-83j.zip"))
> +              (sha256
> +               (base32
> +                "1ag95d84m4j0rqyn9hj7655znixw2j57bpf93nk14nfy02xz1g6p"))
> +              (modules '((guix build utils)))
> +              ;; remove .exe and .dll files
> +              (snippet
> +               '(begin
> +                  (for-each delete-file (find-files "." "\\.(exe|dll)$"))))))

'begin' is not needed here, just: (snippet '(for-each ...))

> +    (build-system gnu-build-system)
> +    (arguments
> +     '(#:tests? #f ; no check target
> +       #:make-flags '("-Csrc")
> +       #:phases
> +       (modify-phases %standard-phases
> +         (add-after 'set-paths 'set-sdl-paths
> +           (lambda* (#:key inputs #:allow-other-keys)
> +             (setenv "CPATH"
> +                     (string-append (assoc-ref inputs "sdl-union")
> +                                    "/include/SDL"))))
> +         ;; fix font and music paths

By convention such comments (commented lines starting with ;;) are full
phrases, i.e. they begin with uppercase letters and end with periods:

            ;; Fix font and music paths.

> +         (replace 'configure
> +           (lambda* (#:key inputs outputs #:allow-other-keys)
> +             (let ((out (assoc-ref outputs "out"))
> +                   (dejavu-dir (string-append
> +                                (assoc-ref inputs "font-dejavu")
> +                                "/share/fonts/truetype"))
> +                   (dejavu-font "DejaVuSans-Bold.ttf")
> +                   (music-file "hyperrogue-music.txt"))
> +               (chdir "src")
> +               (substitute* "graph.cpp"
> +                 ((dejavu-font)
> +                  (string-append dejavu-dir "/" dejavu-font))
> +                 (((string-append "\\./" music-file))
> +                  (string-append out "/share/hyperrogue" music-file)))
                                                          ^
There should be a trailing "/" here, otherwise the file name will be:

  ".../share/hyperroguehyperrogue-music.txt"

> +               (substitute* music-file
> +                 (("\\*/")
> +                  (string-append out "/share/music")))
                                                     ^
And a trailing "/" here for the same reason.  But actually since you
copy .ogg files into "/share/hyperrogue/" then you should use this
directory instead of "/share/music/".

> +               (chdir ".."))

Instead of chdir-ing into "src" and back, you can use:

               (with-directory-excursion "src"
                 (substitute* "graph.cpp"
                  ...))

> +             #t))
> +         (replace 'install
> +           (lambda* (#:key inputs outputs #:allow-other-keys)
> +             (let* ((out (assoc-ref outputs "out"))
> +                    (bin (string-append out "/bin"))
> +                    (share-dir (string-append out "/share/hyperrogue")))
> +               (mkdir-p bin)
> +               (copy-file "src/hyper" (string-append bin "/hyperrogue"))
> +               (mkdir-p share-dir)
> +               (copy-file "src/hyperrogue-music.txt"
> +                          (string-append share-dir "/hyperrogue-music.txt"))
> +               (for-each (lambda (file)
> +                           (copy-file file (string-append share-dir "/" 
> file)))
> +                         (find-files "." "\\*.ogg$")))

I think you meant:          (find-files "." "\\.ogg$")

With your regexp the music files are not found (and not installed).

> +             #t)))))
> +    (inputs
> +     `(("font-dejavu" ,font-dejavu)
> +       ("glew" ,glew)
> +       ("libpng" ,libpng)
> +       ("sdl-union" ,(sdl-union (list sdl
> +                                      sdl-gfx
> +                                      sdl-mixer
> +                                      sdl-ttf)))))
> +    (home-page "http://www.roguetemple.com/z/hyper/";)
> +    (synopsis "Non-euclidean graphical rogue-like game")
> +    (description
> +     "HyperRogue is a game in which the player collects treasures and fights
> +monsters -- rogue-like but for the fact that it is played on the hyperbolic

"--" looks unusual to me, I would just write "-" although the right
would probably be "---", but I actually don't know; nevermind, it's not
worth bothering.

> +plane and not in euclidean space.
> +
> +In HyperRogue, the player can move through different parts of the world, 
> which
> +are home to particular creatures and may be subject to own rules of 
> \"physics\".
> +
> +While it can use ASCII characters to display the world the classical rogue
> +symbols, the game needs graphics to render the non-euclidean world.")
> +    (license (list license:bsd-3         ; src/glew.c, src/mtrand.*
> +                   license:cc-by-sa3.0   ; *.ogg
> +                   license:public-domain ; src/direntx.*
> +                   license:zlib          ; src/savepng.*
> +                   license:gpl2+))))     ; remaining files

Thanks, great work on this package!

-- 
Alex



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