From e0171e159612c12419de1c6f9a230843ff8d826a Mon Sep 17 00:00:00 2001 From: Kei Kebreau Date: Mon, 3 Oct 2016 19:09:35 -0400 Subject: [PATCH] gnu: Add hyperrogue. * gnu/packages/games.scm (hyperrogue): New variable. --- gnu/packages/games.scm | 88 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 88 insertions(+) diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index cd5cf6f..e9b11a7 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -2896,3 +2896,91 @@ extinguishing action, intense boss battles, a catchy soundtrack and lots of throwing people around in pseudo-randomly generated buildings.") (license (list license:zlib ; for source code license:cc-by-sa3.0)))) ; for graphics and music assets + +(define-public hyperrogue + (package + (name "hyperrogue") + (version "8.3j") + (source (origin + (method url-fetch) + (uri (string-append + "http://www.roguetemple.com/z/hyper/" + name "-83j.zip")) + (sha256 + (base32 + "1ag95d84m4j0rqyn9hj7655znixw2j57bpf93nk14nfy02xz1g6p")) + (modules '((guix build utils))) + ;; remove .exe and .dll files + (snippet + '(begin + (for-each delete-file (find-files "." "\\.(exe|dll)$")))))) + (build-system gnu-build-system) + (arguments + '(#:tests? #f ; no check target + #:make-flags '("-Csrc") + #:phases + (modify-phases %standard-phases + (add-after 'set-paths 'set-sdl-paths + (lambda* (#:key inputs #:allow-other-keys) + (setenv "CPATH" + (string-append (assoc-ref inputs "sdl-union") + "/include/SDL")))) + ;; fix font and music paths + (replace 'configure + (lambda* (#:key inputs outputs #:allow-other-keys) + (let ((out (assoc-ref outputs "out")) + (dejavu-dir (string-append + (assoc-ref inputs "font-dejavu") + "/share/fonts/truetype")) + (dejavu-font "DejaVuSans-Bold.ttf") + (music-file "hyperrogue-music.txt")) + (chdir "src") + (substitute* "graph.cpp" + ((dejavu-font) + (string-append dejavu-dir "/" dejavu-font)) + (((string-append "\\./" music-file)) + (string-append out "/share/hyperrogue" music-file))) + (substitute* music-file + (("\\*/") + (string-append out "/share/music"))) + (chdir "..")) + #t)) + (replace 'install + (lambda* (#:key inputs outputs #:allow-other-keys) + (let* ((out (assoc-ref outputs "out")) + (bin (string-append out "/bin")) + (share-dir (string-append out "/share/hyperrogue"))) + (mkdir-p bin) + (copy-file "src/hyper" (string-append bin "/hyperrogue")) + (mkdir-p share-dir) + (copy-file "src/hyperrogue-music.txt" + (string-append share-dir "/hyperrogue-music.txt")) + (for-each (lambda (file) + (copy-file file (string-append share-dir "/" file))) + (find-files "." "\\*.ogg$"))) + #t))))) + (inputs + `(("font-dejavu" ,font-dejavu) + ("glew" ,glew) + ("libpng" ,libpng) + ("sdl-union" ,(sdl-union (list sdl + sdl-gfx + sdl-mixer + sdl-ttf))))) + (home-page "http://www.roguetemple.com/z/hyper/") + (synopsis "Non-euclidean graphical rogue-like game") + (description + "HyperRogue is a game in which the player collects treasures and fights +monsters -- rogue-like but for the fact that it is played on the hyperbolic +plane and not in euclidean space. + +In HyperRogue, the player can move through different parts of the world, which +are home to particular creatures and may be subject to own rules of \"physics\". + +While it can use ASCII characters to display the world the classical rogue +symbols, the game needs graphics to render the non-euclidean world.") + (license (list license:bsd-3 ; src/glew.c, src/mtrand.* + license:cc-by-sa3.0 ; *.ogg + license:public-domain ; src/direntx.* + license:zlib ; src/savepng.* + license:gpl2+)))) ; remaining files -- 2.10.0