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Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe

From: ng0
Subject: Re: cargo-build-system: cargo-build-flags: --cfg=unix in package recipe
Date: Tue, 03 Jan 2017 14:09:50 +0000

Danny Milosavljevic <address@hidden> writes:

> Hi ng0,
> On Tue, 03 Jan 2017 11:19:55 +0000
> ng0 <address@hidden> wrote:
>> It does indeed, and this would fix the bug I filed.
>> I've cut down the number of crates I packaged from 160 to 81 just
>> by removing the *32-sys and winapi dependencies after reading a
>> bit about the system.
> Just a heads-up, if there's a Cargo.lock file (e.g. Rust application) and you 
> do that it will invalidate it. Happened to me. That's why in the WIP patch I 
> don't remove the *32-sys and winapi dependencies if there is a Cargo.lock .

Sorry, I'm not a rust developer and after dropping the packaging
process for rust itself sometime in march, I only started on 1st
january with packaging rust and looking into rust again. Can you
explain what you mean?
Unfortunately due to technical reassons I can't give you
view/read access to the branch, so if there's something terribly
wrong/missing you will be able to comment on the weekend or in
the following week. For me it seems to work.
♥Ⓐ  ng0
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