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Re: [PATCH 0/9] Add more qtmodules

From: Leo Famulari
Subject: Re: [PATCH 0/9] Add more qtmodules
Date: Mon, 9 Jan 2017 18:11:20 -0500
User-agent: Mutt/1.7.2 (2016-11-26)

On Mon, Jan 09, 2017 at 12:03:38PM +0200, Efraim Flashner wrote:
> While I was working on them, I realized that the test suite wasn't really
> being run. I patched qtsvg to run the test suite (and therefor propagate to
> all the other qt modules), but everything started breaking, due to network
> tests, javascript dependencies, etc., so I've moved that to a separate branch
> locally to work on more later. However, I do think it would be be better to
> enable the tests in qtsvg and then disable them on most of the modules, so
> that way they're ready to be fixed and enabled without waiting for me to
> get around to it. Thoughts?

Sounds like a good plan.

> Efraim Flashner (9):
>   gnu: Add qtdeclarative-render2d.
>   gnu: Add qtserialbus.
>   gnu: Add qtgamepad.
>   gnu: Add qtscxml.
>   gnu: Add qtpurchasing.
>   gnu: Add qtcanvas3d.
>   gnu: Add qtcharts.
>   gnu: Add qtdatavis3d.

These LGTM overall.

>   gnu: Add qt3d.

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