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Re: [PATCH] gnu: Add angband. (almost working!)
From: |
Kei Kebreau |
Subject: |
Re: [PATCH] gnu: Add angband. (almost working!) |
Date: |
Fri, 03 Feb 2017 11:21:58 -0500 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/25.1 (gnu/linux) |
Christopher Allan Webber <address@hidden> writes:
> Kei Kebreau writes:
>
>> Christopher Allan Webber <address@hidden> writes:
>>
>>> At the risk of totally destroying my productivity, I thought I'd take a
>>> short of packaging a common roguelike. Unfortunately, it seems like
>>> every roguelike I try to package runs into some snag. In this case,
>>> angband can't find ncurses. I don't know why!
>>>
>>> Apparently this is related:
>>> https://lists.freebsd.org/pipermail/freebsd-ports-bugs/2014-January/271203.html
>>> ... but I don't really know enough.
>>>
>>> Anyone who wants to help contribute to the downfall of various GuixSD
>>> users by assisting getting roguelikes into the distribution: this is
>>> pretty close, if we can solve that one thing! :)
>>>
>>> - Chris
>>>
>>> From 5a97d5dffa12a3282b57313db8aa609f27729074 Mon Sep 17 00:00:00 2001
>>> From: Christopher Allan Webber <address@hidden>
>>> Date: Mon, 12 Sep 2016 20:28:51 -0500
>>> Subject: [PATCH] gnu: Add angband.
>>>
>>> * gnu/packages/games.scm (angband): New variable.
>>> ---
>>> gnu/packages/games.scm | 34 +++++++++++++++++++++++++++++++++-
>>> 1 file changed, 33 insertions(+), 1 deletion(-)
>>>
>>> diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
>>> index d386e2c..08c00b9 100644
>>> --- a/gnu/packages/games.scm
>>> +++ b/gnu/packages/games.scm
>>> @@ -10,7 +10,7 @@
>>> ;;; Copyright © 2014, 2015 Mark H Weaver <address@hidden>
>>> ;;; Copyright © 2015, 2016 Andreas Enge <address@hidden>
>>> ;;; Copyright © 2015 David Hashe <address@hidden>
>>> -;;; Copyright © 2015 Christopher Allan Webber <address@hidden>
>>> +;;; Copyright © 2015, 2106 Christopher Allan Webber <address@hidden>
>> Should be 2016, I assume. ^
>>> ;;; Copyright © 2015 Ricardo Wurmus <address@hidden>
>>> ;;; Copyright © 2015, 2016 Alex Kost <address@hidden>
>>> ;;; Copyright © 2015 Paul van der Walt <address@hidden>
>>> @@ -223,6 +223,38 @@ them, called Jean Raymond, found an old church in
>>> which to hide, not knowing
>>> that beneath its ruins lay buried an ancient evil.")
>>> (license license:gpl3+)))
>>>
>>> +(define-public angband
>>> + (package
>>> + (name "angband")
>>> + (version "4.0.5")
>>> + (source
>>> + (origin
>>> + (method url-fetch)
>>> + (uri (string-append "http://rephial.org/downloads/4.0/"
>>> + "angband-" version ".tar.gz"))
>>> + (sha256
>>> + (base32
>>> + "0lpq2kms7hp421vrasx2bkkn9w08kr581ldwik3v0hlq6h7rlxhd"))))
>>> + (build-system gnu-build-system)
>>> + (arguments
>>> + `(#:tests? #f ;no check target
>>> + ;; #:configure-flags '("--enable-sdl")
>>> + #:phases (modify-phases %standard-phases
>>> + (add-after
>>> + 'unpack 'autogen.sh
>>> + (lambda _
>>> + (zero? (system* "sh" "autogen.sh")))))))
>>> + (native-inputs
>>> + `(("autoconf" ,autoconf)
>>> + ("automake" ,automake)))
>>> + (inputs `(("ncurses" ,ncurses)))
>>> + (home-page "http://rephial.org/")
>>> + (synopsis "Dungeon exploration roguelike")
>>> + (description "Classic dungeon exploration roguelike. Explore the
>>> depths
>>> +below Angband, seeking riches, fighting monsters, and preparing to fight
>>> +Morgoth, the Lord of Darkness.")
>>> + (license license:gpl2)))
>>> +
>>> (define-public pingus
>>> (package
>>> (name "pingus")
>>
>> I found the issue. You must substitute the instances of the string
>> "ncursew5-config" with "ncursesw6-config" before running autogen.sh.
>> This is because we only package version 6 of the ncurses library. By
>> making this change, I was able to build angband reproducibly. Should we
>> enable the SDL, X11 and GTK+ interfaces as well?
>
> Wow nice!
>
> I'm for enabling at least one of the visual interfaces, though I don't
> think we need to enable all of them? Perhaps they should be different
> derived package versions? WDYT?
I say we use the SDL interface if we have to go with only one. Enabling
more interfaces in derived packages shouldn't be difficult if someone
requests them. :)
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