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Re: branch master updated: gnu: ode: Disable tests.
From: |
Ludovic Courtès |
Subject: |
Re: branch master updated: gnu: ode: Disable tests. |
Date: |
Sat, 25 Jan 2020 15:18:14 +0100 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/26.3 (gnu/linux) |
Hi Nicolas,
address@hidden skribis:
> commit 049bdae52795f01030cb99d6fb271dc4b4ce9a7d
> Author: Nicolas Goaziou <address@hidden>
> AuthorDate: Fri Jan 24 22:47:22 2020 +0100
>
> gnu: ode: Disable tests.
>
> * gnu/packages/game-development.scm (ode): Tests are failing or other
> systems
> than x86_64, so we disable them.
> ---
> gnu/packages/game-development.scm | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/gnu/packages/game-development.scm
> b/gnu/packages/game-development.scm
> index ee8dea2..72637a7 100644
> --- a/gnu/packages/game-development.scm
> +++ b/gnu/packages/game-development.scm
> @@ -1998,7 +1998,8 @@ a.k.a. XenoCollide) as described in Game Programming
> Gems 7.")
> #t))))
> (build-system cmake-build-system)
> (arguments
> - `(#:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
> + `(#:tests? #f ;tests fail on all systems but x86_64
> + #:configure-flags '("-DODE_WITH_LIBCCD_SYSTEM=ON")
> #:phases
What about disabling tests only on those platforms and (ideally)
reporting a bug upstream about the failures on the other platforms?
Thanks,
Ludo’.
- Re: branch master updated: gnu: ode: Disable tests.,
Ludovic Courtès <=