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Re: Packaging Godot games with Guix


From: Maxime Devos
Subject: Re: Packaging Godot games with Guix
Date: Thu, 12 May 2022 20:59:26 +0200
User-agent: Evolution 3.38.3-1

Tobias Platen schreef op do 12-05-2022 om 20:12 [+0200]:
> Hello,
> 
> I tried to package the game BeepSaber for Guix, which does not really
> use a build system. You just git clone the repository containing the
> game, then import the game into Godot by [...]

There's a small patch series implementing a 'godot-build-system' and
packaging 'librerama', which uses Godot:
<https://issues.guix.gnu.org/48952#3>.  I don't know any specifics, but
maybe that will be useful for packaging BeepSaber?

Greetings,
Maxime.

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