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Re: FSDG issues of SCUMMVM-based games
From: |
Denis 'GNUtoo' Carikli |
Subject: |
Re: FSDG issues of SCUMMVM-based games |
Date: |
Fri, 24 Nov 2023 19:54:54 +0100 |
Hi again,
On Tue, 20 Jun 2023 06:30:26 +0200
Liliana Marie Prikler <liliana.prikler@gmail.com> wrote:
> If in some one to five years we still find no practical way of using
> ScummVM with only free software, that might be a reason to remove it
> then.
With lot of help from anthk_ #hyperbola I finally found a practical way
to use it, and even without recompiling it, so we can keep ScummVM.
We need 3 repositories:
- https://jxself.org/git/inform.git GPLv3+
- https://jxself.org/git/devours.git AGPLv3+
- https://jxself.org/git/informlib.git (devours submodule) AGPLv3+
Here's how to do it:
> $ git clone https://jxself.org/git/inform.git
> $ cd inform
> $ gcc src/*.c -o inform
> $ git clone --recursive https://jxself.org/git/devours.git
> $ cd devours
> $ sed 's#inform#../inform#g' -i build.sh
> $ ./build
That creates the devours.z5 file.
We can then start scummvm:
> $ scummvm glk:devours
And we can then choose "add game" and add the game in the current
directory and accept the warnings.
Then pressing start starts the game.
Denis.
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- Re: FSDG issues of SCUMMVM-based games,
Denis 'GNUtoo' Carikli <=