[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Goblins Shepherd Design Document
From: |
jbranso |
Subject: |
Re: Goblins Shepherd Design Document |
Date: |
Thu, 24 Oct 2024 21:44:28 +0000 |
October 24, 2024 at 1:17 PM, "Juliana Sims" <juli@incana.org
mailto:juli@incana.org?to=%22Juliana%20Sims%22%20%3Cjuli%40incana.org%3E >
wrote:
>
> Hey y'all,
>
> After a turbulent few months, I have an exciting announcement about the
> Goblins Shepherd port -- the design document has reached (initial)
> completion! [1]
>
> The purpose of this document is to have a point of reference for thinking
> about the port as well as explaining it at a high but technical level to
> those who may be interested. It is both the expression and culmination of
> experimentation to ensure the ideas in it are sound and applicable. This
> preparatory work means the port itself should progress comparatively smoothly
> from this point onwards.
>
> All work will happen in the wip-goblinsify branch to be merged back into
> mainline in the least-disruptive way possible. I look forward to sharing
> progress with you all along the way, and please feel free to reach out with
> any questions, concerns, or feedback!
>
Woo hoo! Congrats! I'm looking forward to seeing the cool toys you'll make
with this!
Joshua
> Thanks,
> Juli
>
> [1]
> https://git.savannah.gnu.org/cgit/shepherd.git/tree/goblins-port-design-doc.org?h=wip-goblinsify
>