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bug#25908: [bug#28380] [PATCH] gnu: Add godot.

From: Ludovic Courtès
Subject: bug#25908: [bug#28380] [PATCH] gnu: Add godot.
Date: Thu, 14 Sep 2017 13:41:51 +0200
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/25.2 (gnu/linux)


Peter Mikkelsen <address@hidden> skribis:

> I got some inspiration from that one, and afaik bug 25908 was never
> completed. I guess you can see my patch as a completed version, co-authored
> by Chris :) It builds and installs, and i have unbundled as much as
> possible right now.
> Hope that helps!

It does!

I’m committing it with the cosmetic changes below.

Note that it “calls home” to retrieve templates from and  I suppose that’s expected but that wasn’t clear when I
clicked on the browsing thing.



diff --git a/gnu/packages/game-development.scm 
index e04c11d7d..5633456d4 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -1118,7 +1118,10 @@ their own original games.")
               ("pulseaudio" ,pulseaudio)
               ("python2" ,python-2)))
     (home-page "";)
-    (synopsis "Advanced 2d and 3d game engine")
-    (description "Godot is an advanced, feature-packed, multi-platform
-2D and 3D open source game engine.")
+    (synopsis "Advanced 2D and 3D game engine")
+    (description
+     "Godot is an advanced multi-platform game engine written in C++.  If
+features design tools such as a visual editor, can import 3D models and
+provide high-quality 3D rendering, it contains an animation editor, and can be
+scripted in a Python-like language.")
     (license license:expat)))

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