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[bug#43654] [PATCH] Add perl-opengl
From: |
Malte Frank Gerdes |
Subject: |
[bug#43654] [PATCH] Add perl-opengl |
Date: |
Sun, 04 Oct 2020 14:28:55 +0200 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/27.1 (gnu/linux) |
Andreas Enge <andreas@enge.fr> writes:
> On Fri, Oct 02, 2020 at 09:33:04PM +0200, Malte Frank Gerdes wrote:
>> I just tried to build with those variables set to arbitrary values:
>>
>> --8<---------------cut here---------------start------------->8---
>> GLUT=99999
>> VERSION=3.0 Mesa 99.99.99
>> VENDOR=NoVendor
>> RENDERER=MesaRenderer
>> --8<---------------cut here---------------end--------------->8---
>>
>> the package builds and no tests fail, so those might even be irrelevant,
>> but i cannot test it properly, because no program using perl-opengl is
>> packaged (and i can't manage to get slic3r packaged...).
>
> These are good news! Maybe we should keep these dummy values in then.
> Do you happen to know any other (easier to package) software using
> perl-opengl? I would feel more at ease if we could test the package
> before pushing it.
>
> Andreas
>
The official repo (git clone https://git.code.sf.net/p/pogl/code
pogl-code) seems to contain a test.pl file which should showcase some
things if i read that correctly. I will try it out later.
Malte
[bug#43654] [PATCH] Add perl-opengl, Malte Frank Gerdes, 2020/10/05