[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
bug#52233: [PATCH] gnu: godot: Update to 3.4
From: |
Leo Famulari |
Subject: |
bug#52233: [PATCH] gnu: godot: Update to 3.4 |
Date: |
Thu, 2 Dec 2021 00:07:29 -0500 |
> From a981266f1e8388c0c5ede302cbdbc04df7e1c881 Mon Sep 17 00:00:00 2001
> From: Andy Tai <atai@atai.org>
> Date: Wed, 1 Dec 2021 15:49:39 -0800
> Subject: [PATCH] gnu: godot: Update to 3.4.
> To: guix-patches@gnu.org
>
> * gnu/packages/game-development.scm (godot): Update to 3.4.
Thanks! Pushed as dd4365efa1c6fb609de9bd7cd10f9c82e064aed4
I noticed that, with and without this patch, the only Guix package that
uses Godot fails to start like this:
------
$ superstarfighter
Godot Engine v3.2.3.stable.custom_build - https://godotengine.org
Input method doesn't support any styles
free(): invalid pointer
zsh: abort superstarfighter
------
It seems like the same issue as #46669, but that was later fixed:
https://debbugs.gnu.org/cgi/bugreport.cgi?bug=46669#28
It would be great to make this work again, or we should remove the
superstarfighter package.
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/01
- bug#52233: [PATCH] gnu: godot: Update to 3.4,
Leo Famulari <=
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/02
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/02
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/02
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/06
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Andy Tai, 2021/12/09
- [bug#52233] [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/10
- bug#52233: [PATCH] gnu: godot: Update to 3.4, Leo Famulari, 2021/12/10