[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[bug#61243] Add WASM-4 fantasy console and prerequisites
From: |
Thompson, David |
Subject: |
[bug#61243] Add WASM-4 fantasy console and prerequisites |
Date: |
Fri, 3 Feb 2023 08:11:27 -0500 |
Hi Christine,
On Fri, Feb 3, 2023 at 7:53 AM Christine Lemmer-Webber
<cwebber@dustycloud.org> wrote:
>
> "Thompson, David" <dthompson2@worcester.edu> writes:
>
> > Hello all,
> >
> > This set of 4 patches adds WASM-4 (https://wasm4.org/), a fantasy
> > console that runs game "cartridges" compiled to WebAssembly. It's a
> > fun way to learn about WebAssembly using a relatively simple system.
> > I've seen a WASM-4 game that was assembled using Racket, which I
> > thought was pretty neat. It would be even cooler if someone did
> > something like that with Guile!
>
> Wouldn't it be cool indeed? I wonder if we can see progress on this in
> Guile-land? Maybe someone should take up the torch for the Guile and
> WASM story.
That sure would be cool!
Small correction: The thing I saw that used Racket to create
WebAssembly output doesn't actually run on WASM-4, it just kinda
looked like it did. Oops! It's still very cool!
https://github.com/euhmeuh/wasm-adventure
> > Packaging this thing was not exactly straightforward due to dependency
> > bundling via git submodules, but I was able to unbundle everything.
>
> Impressive! This doesn't look like it was easy to figure out.
>
> I reviewed all four patches. Despite some custom stuff on most of
> these, they all look well commented and sensible. I say push it!
Thanks for the review! I found a typo in the description field of
cubeb that I've fixed, and I added some additional comments explaining
the minifb build customizations. I pushed the patches with those
changes!
- Dave