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[Gzz-commits] gzz/doc/pegboard/1009 PEG_1009.rst


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz/doc/pegboard/1009 PEG_1009.rst
Date: Sun, 06 Oct 2002 12:06:05 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/10/06 12:06:05

Modified files:
        doc/pegboard/1009: PEG_1009.rst 

Log message:
        UPdate

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/doc/pegboard/1009/PEG_1009.rst.diff?tr1=1.2&tr2=1.3&r1=text&r2=text

Patches:
Index: gzz/doc/pegboard/1009/PEG_1009.rst
diff -c gzz/doc/pegboard/1009/PEG_1009.rst:1.2 
gzz/doc/pegboard/1009/PEG_1009.rst:1.3
*** gzz/doc/pegboard/1009/PEG_1009.rst:1.2      Sun Oct  6 11:57:59 2002
--- gzz/doc/pegboard/1009/PEG_1009.rst  Sun Oct  6 12:06:05 2002
***************
*** 3,10 ****
  =============================================================
  
  :Authors:  Tuomas Lukka
! :Date:     $Date: 2002/10/06 15:57:59 $
! :Revision: $Revision: 1.2 $
  :Status:   Incomplete
  
  Transformations
--- 3,10 ----
  =============================================================
  
  :Authors:  Tuomas Lukka
! :Date:     $Date: 2002/10/06 16:06:05 $
! :Revision: $Revision: 1.3 $
  :Status:   Incomplete
  
  Transformations
***************
*** 39,44 ****
--- 39,54 ----
  .. IMPORTANT:
      Should rotate3D really be there? It extends the capabilities?
      Should there be a third interface, ThreeDCoorder?
+     Or leave it into GLVobCoorder for now, like distort?
+ 
+ Also, for all these functions, we should have a shorthand
+ in VobScene:
+ 
+     public int translateCS(int into, Object key, float x, float y);
+ 
+ just to make it a little easier to say them.
+ For the affine ones, the VobCoorder is cast into AffineVobCoorder, and
+ the error propagated if it's not.
  
  Transforming points interactively
  ---------------------------------




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