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[Gzz-commits] gzz ./TODO Documentation/VISION gzz/vob/buoy/Bu...


From: Tuomas J. Lukka
Subject: [Gzz-commits] gzz ./TODO Documentation/VISION gzz/vob/buoy/Bu...
Date: Tue, 08 Oct 2002 05:36:10 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Tuomas J. Lukka <address@hidden>        02/10/08 05:36:10

Modified files:
        .              : TODO 
        Documentation  : VISION 
Added files:
        gzz/vob/buoy   : Buoy4Floater.java 

Log message:
        New buoy floater interface: the coordsys stuff makes things so much 
simpler

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.256&tr2=1.257&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/Documentation/VISION.diff?tr1=1.3&tr2=1.4&r1=text&r2=text
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/gzz/vob/buoy/Buoy4Floater.java?rev=1.1

Patches:
Index: gzz/Documentation/VISION
diff -c gzz/Documentation/VISION:1.3 gzz/Documentation/VISION:1.4
*** gzz/Documentation/VISION:1.3        Sun Oct  6 13:37:46 2002
--- gzz/Documentation/VISION    Tue Oct  8 05:36:10 2002
***************
*** 22,28 ****
--- 22,47 ----
  
  User interfaces
  
+     Technology fragments
+       - focus + context views
+       - irregularframe: showing a piece of a larger plane
+         in a natural way
+       - libpaper: adding recognizability and identity to
+         "objects"
+       - vob framework: easy to try out new ideas, very free
+         2 1/2D or 3D user interface organization, including
+         nonlinear distortion
+       - fillets: showing connected graphs in a more intuitive
+         way
+       - buoys: showing structurally related pieces of information
+         floating in the margin
+ 
+     We have a lot of technology fragments which all seem quite different
+     but there *is* a common underlying vision to them. They all work
+     towards providing a good interface for structured data. 
+ 
  Structure
+ 
  
  Storage
      Eternal blocks of data identified by hashes.
Index: gzz/TODO
diff -c gzz/TODO:1.256 gzz/TODO:1.257
*** gzz/TODO:1.256      Tue Oct  8 03:39:29 2002
--- gzz/TODO    Tue Oct  8 05:36:10 2002
***************
*** 83,94 ****
      tjl:
        - PP [deadline 9.10]
            - make it work again
-           - fix text quality on OpenGL: enabling __GL_FSAA_MODE=4 on
-             NV17 (GeForce4Go) improves "make glinfo" appearance
-             dramatically. This would happen by making the mipmaps
-             more carefully, making sure that the text lines don't
-             blur too much in the process - maybe even going as far as
-             to rerendering each mipmap level by freetype?
            - related to mosaic redesign.
            - fix directory geometry
            - speedups -- fps while zooming on demo machine
--- 83,88 ----
***************
*** 228,233 ****
--- 222,232 ----
        + make gldemo able to use fullscreen sync_to_vblank mode so that we 
could
          get the benefits of page flipping. How does this interact with e.g.
          twinview? Need to turn it off?
+       + fix text quality on plain OpenGL: on NV10+ we get good 
+         results by multiplying the alpha obtained from the mipmaps
+         by 2. However, this is not necessarily possible in general, 
+         definitely not when magnifying (textures clamped to 1.0).
+         Maybe rerendering each mipmap level by freetype?
  
  0.8alpha6: Another doc round
      tjl:




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