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[Gzz-commits] gzz TODO


From: Janne V. Kujala
Subject: [Gzz-commits] gzz TODO
Date: Thu, 10 Oct 2002 07:07:53 -0400

CVSROOT:        /cvsroot/gzz
Module name:    gzz
Changes by:     Janne V. Kujala <address@hidden>        02/10/10 07:07:52

Modified files:
        .              : TODO 

Log message:
        GI03 tasks

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/gzz/gzz/TODO.diff?tr1=1.269&tr2=1.270&r1=text&r2=text

Patches:
Index: gzz/TODO
diff -c gzz/TODO:1.269 gzz/TODO:1.270
*** gzz/TODO:1.269      Thu Oct 10 05:34:09 2002
--- gzz/TODO    Thu Oct 10 07:07:52 2002
***************
*** 5,11 ****
        - foo                     "Foo *MUST* be ready for release"
        + foo                     "Foo would be nice for release but
                                    can be bumped to next"
! 
  
  
  [[[ alpha2, alpha3 not released, internal milestones. ]]]
--- 5,11 ----
        - foo                     "Foo *MUST* be ready for release"
        + foo                     "Foo would be nice for release but
                                    can be bumped to next"
!       [GI03], etc.              "Needed for the [...] publication"
  
  
  [[[ alpha2, alpha3 not released, internal milestones. ]]]
***************
*** 13,19 ****
            get *THE* demo up and running
      jvk:
        - turn on anisotropic filtering for all paper textures.
!       - update NV20/NV25 version of libpaper. Need HILO offset textures.
      tuukkah:
        - move Modules/ to basalt (what about Java/ and C++/) (Tjl: remove them)
        - genimages lazily: pass existing images. Must check that the
--- 13,28 ----
            get *THE* demo up and running
      jvk:
        - turn on anisotropic filtering for all paper textures.
!       + [GI03] libpaper combiner scaling 
!       + [GI03] simplify libpaper color space
!       + [GI03] think about modeling textures
!       + [GI03] libpaper NV2x combined passes
!     jvk,tjl,marke:
!       + [GI03] decide how to do the experiments
!         [GI03]   - PDF-pages?
!         [GI03]   - simple line/color textures?
!         [GI03]   - readablity?
!         [GI03]   - use NV1x or NV2x textures?
      tuukkah:
        - move Modules/ to basalt (what about Java/ and C++/) (Tjl: remove them)
        - genimages lazily: pass existing images. Must check that the
***************
*** 76,81 ****
--- 85,93 ----
        - UML and APIs of ImageCache
        - implementation of ImageCache
      tjl:
+     tjl:        
+       + [GI03] update NV20/NV25 version of libpaper. Need HILO offset 
textures.
+       + [GI03] libpaper NV2x paletted texture
        - PP [deadline 5.11]
            - make it work again
                - cs keys - new matcher?
***************
*** 192,198 ****
--- 204,214 ----
  0.8alpha5: saving, loading etc. with mediaserver useful; tests
      jvk:
        - comment paperlib callgl code using '#' -comments
+     jvk,marke:
+       + [GI03] paper experiments
      jvk, tjl:
+       + [GI03] standard GL implementation of irregu
+       + [GI03] multiple irregular tearaway pieces 
        + If performance drags,
          think about using render-to-texture to speed up papers.
          We now control the repeating units; rendering one such
***************
*** 201,206 ****
--- 217,225 ----
          on the GPU. This way we wouldn't have to worry about
          number of passes as much. However, this brings
          caching problems.
+     tjl:
+       + [GI03] irregu animations
+       + [GI03] paper animations?
      benja:
          - finish Storm
        - backward diffing




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