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Re: [Gzz-commits] gzz/gzz/vob SolidBgVob.java


From: Tuomas Lukka
Subject: Re: [Gzz-commits] gzz/gzz/vob SolidBgVob.java
Date: Mon, 14 Oct 2002 13:39:57 +0300
User-agent: Mutt/1.4i

As discussed on IRC, this change is completely unnecessary; please revert.
Stencil buffer is in OpenGL 1.1.

        Tuomas

> 
> Patches:
> Index: gzz/gzz/vob/SolidBgVob.java
> diff -c gzz/gzz/vob/SolidBgVob.java:1.9 gzz/gzz/vob/SolidBgVob.java:1.10
> *** gzz/gzz/vob/SolidBgVob.java:1.9   Mon Oct 14 05:27:15 2002
> --- gzz/gzz/vob/SolidBgVob.java       Mon Oct 14 05:54:49 2002
> ***************
> *** 60,99 ****
>   
>       // GL
>       private String getGLStr() {
> !     if (GL.hasExtension("GL_NV_vertex_program1_1")) {
> !         return
> !             "ClearColor " + ColorUtil.colorGLString(color) + " 0\n"+
> !             "ColorMask 1 1 1 1\n"+
> !             "DepthMask 1\n"+
> !             "StencilMask 255\n"+
> !             "Clear COLOR_BUFFER_BIT DEPTH_BUFFER_BIT STENCIL_BUFFER_BIT\n"+
> !             "Enable TEXTURE_2D\n"+
> !             "Enable ALPHA_TEST\n"+
> !             "AlphaFunc GREATER 0.1\n"+
> !             "Disable BLEND\n"+  // Don't want to enable this by default
> !                                 // as it's fairly expensive
> !             "Enable DEPTH_TEST\n"+
> !             "DepthFunc LEQUAL\n"+
> !             "BlendFunc SRC_ALPHA ONE_MINUS_SRC_ALPHA\n"+
> !             "Color 1 1 1 1\n"+
> !             "";
> !     } else {
> !         return
> !             "ClearColor " + ColorUtil.colorGLString(color) + " 0\n"+
> !             "ColorMask 1 1 1 1\n"+
> !             "DepthMask 1\n"+
> !             "Clear COLOR_BUFFER_BIT DEPTH_BUFFER_BIT\n"+
> !             "Enable TEXTURE_2D\n"+
> !             "Enable ALPHA_TEST\n"+
> !             "AlphaFunc GREATER 0.1\n"+
> !             "Disable BLEND\n"+  // Don't want to enable this by default
> !                                 // as it's fairly expensive
> !             "Enable DEPTH_TEST\n"+
> !             "DepthFunc LEQUAL\n"+
> !             "BlendFunc SRC_ALPHA ONE_MINUS_SRC_ALPHA\n"+
> !             "Color 1 1 1 1\n"+
> !             "";
> !     }
>       }
>   
>       Vob glList;
> --- 60,82 ----
>   
>       // GL
>       private String getGLStr() {
> !     return
> !         "ClearColor " + ColorUtil.colorGLString(color) + " 0\n"+
> !         "ColorMask 1 1 1 1\n"+
> !         "DepthMask 1\n"+
> !         "StencilMask 255\n"+
> !         "Clear COLOR_BUFFER_BIT DEPTH_BUFFER_BIT STENCIL_BUFFER_BIT\n"+
> !         "Enable TEXTURE_2D\n"+
> !         "Enable ALPHA_TEST\n"+
> !         "AlphaFunc GREATER 0.1\n"+
> !         "Disable BLEND\n"+  // Don't want to enable this by default
> !                             // as it's fairly expensive
> !         "Enable DEPTH_TEST\n"+
> !         "DepthFunc LEQUAL\n"+
> !         "BlendFunc SRC_ALPHA ONE_MINUS_SRC_ALPHA\n"+
> !         "Color 1 1 1 1\n"+
> !         "";
> !         }
>       }
>   
>       Vob glList;
> 




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