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[Gzz-commits] journals/plans SA_2003.rst


From: Hermanni Hyytiälä
Subject: [Gzz-commits] journals/plans SA_2003.rst
Date: Mon, 12 May 2003 06:15:23 -0400

CVSROOT:        /cvsroot/fenfire
Module name:    journals
Changes by:     Hermanni Hyytiälä <address@hidden>      03/05/12 06:15:22

Modified files:
        plans          : SA_2003.rst 

Log message:
        objectives

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/fenfire/journals/plans/SA_2003.rst.diff?tr1=1.40&tr2=1.41&r1=text&r2=text

Patches:
Index: journals/plans/SA_2003.rst
diff -u journals/plans/SA_2003.rst:1.40 journals/plans/SA_2003.rst:1.41
--- journals/plans/SA_2003.rst:1.40     Mon May 12 05:56:33 2003
+++ journals/plans/SA_2003.rst  Mon May 12 06:15:22 2003
@@ -45,7 +45,7 @@
 Fenfire uses xanalogical storage model as a basis for hyperstructured media. 
Each data 
 item in the Fenfire system has a globally unique identifier. We use RDF 
semantic web technologies to
 present information and relationships of information in our system. For 
location transparency 
-in the Fenfire system, we use Peer-to-Peer technologies to implemenent 
networking infrastructure.
+in the Fenfire system, we study Peer-to-Peer technologies to implemenent 
networking infrastructure.
   
 
 .. (abstract no longer than one page)
@@ -81,17 +81,17 @@
 origins of the Xanalogical model?
 
 
+Our system uses xanalogical storage model \cite{ted-xu-model} as a 
+basis for hyperstructured media and Resource Description Framework (RDF) 
\cite{w3rdfurl}
+for representing internal data structures and their relationships.
 
-We study Peer-to-Peer technologies as a foundation to build a location 
transparent,
-hyperstructured desktop environment. We believe that the properties of 
Peer-to-Peer 
+Currently we use distributed hash tables for searching data, but the use of 
+other methods are also studied. In addition, we plan to use globally unique, 
semantic-free 
+references for locating data in Peer-to-Peer environment.
+We believe that the properties of Peer-to-Peer 
 technology, such as the ad hoc connectivity and the lack of central authority, 
 are prerequisites while mobilizing the Fenfire system. 
 
-We focus on finding effiecient methods for locating xanalogical media from the 
Peer-to-Peer 
-network. Currently we use distributed hash tables for searching data, but the 
use of 
-other methods are also studied. In addition, we plan to use globally unique, 
semantic-free 
-references for locating data in Peer-to-Peer environment. 
-
 As a part of this research, we have developed a software library, Storm 
(STORage Module), 
 for storing and retrieving data as immutable byte sequences, which are 
identified by cryptographic
 content hashes. This allows for studying two important issues 
@@ -101,7 +101,7 @@
 Earlier research of the group
 -----------------------------
 
-The work leading to the current Fenfire project (formerly GZigZag and Gzz) 
+The work leading to the current Fenfire project (formerly known as GZigZag and 
Gzz) 
 was started in 1999. 
 
 
@@ -178,26 +178,16 @@
 Objectives of the research
 --------------------------
 
-We investigate hyperstructure, flexible user interfaces and custom controllers
-together as a solution to the information flood from the net. A free software
-framework to base further research on gradually forms from our production
-quality subsystems.
-  
-Our goals include:
-
-       1) Interactive hyperstructure: the user is able to connect any two 
"data items"
-       which will then be "near" each other in hyperspace, easily visible and
-       accessible from one to the other.
-       
-       3) Novel interfaces taking advantage of modern graphics capabilities
-       as well as new types of controllers, all built from commodity parts
-       
-       2) Teamwork: Ad hoc and non-centralized Peer-to-Peer version control of
-       structured data. Two or more persons can form a small team to change an 
object
-       and subsequently submit those changes for consideration by a larger
-       group. The software will manage all versioning.
 
+We study of building a location transparent, hyperstructured desktop 
+environment. As a part of the this project, we perform research on novel 
interfaces 
+taking advantage of modern graphics capabilities as well as new types of 
+controllers, all built from commodity parts. For location transparency,
+we study the suitability of methods used in Peer-to-Peer networks 
+to find efficient methods for locating xanalogical media from the Peer-to-Peer 
+network. 
 
+       
 User interfaces
 '''''''''''''''
 




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