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From: | Benja Fallenstein |
Subject: | Re: [Gzz] PEG 1013: Add clipping state to vob scenes |
Date: | Fri, 04 Apr 2003 22:14:44 +0200 |
User-agent: | Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3) Gecko/20030327 Debian/1.3-4 |
Benja Fallenstein wrote:
Tuomas Lukka wrote:Actually, this gets really hairy now: if they need to be implemented using stencils, we'll need some sort of stencil reserving systemand there you can have 8 viewports nested, MAX. Might be possible to kludge to have more, but...Hm, could we just do what's easiest, for now? 8 nested clippings (if that's what you mean) are more than enough for now; not supporting nonlinear coordsys is also fine for now. I just want to be able to implement clipped text in Loom w/o going to the great contortions of gzz.client :-)I'd say define the interface, leaving leeway as to how much the impls have to support right now, and doc the exception that's thrown if you go beyond those limitations.Could you modify RESOLVED: so that it works for OpenGL and is easy to implement?
Are you going to do this? -b
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