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[Help-glpk] Re: hi, x1=x2 constraint

From: Andrew Makhorin
Subject: [Help-glpk] Re: hi, x1=x2 constraint
Date: Thu, 15 Jan 2004 00:16:22 +0300

>I tried the suggestion but it still gives me 0 for Xa.
>It is suppose to be 100.
>Here is the full problem and code, I don't know what
>I'm doing wrong.
>Z=1Xa + 3Xb
>Initialization code
>lpx_add_rows(lp, 2);
>Lpx_set_row_name(lp, 1, “p”);
>lpx_set_row_bnds(lp, 1, LPX_FX, 0.0, 0.0);
>lpx_set_row_name(lp, 2, “q”);
>lpx_set_row_bnds(lp, 2, LPX_UP, 0.0, 100.0);
>lpx_add_cols(lp, 2);
>lpx_set_cols_name(lp, 1, “a”);
>lpx_set_cols_bnds(lp, 1, LPX_LO, 0.0, 0.0);
>lpx_set_cols_name(lp, 2, “b”);
>lpx_set_cols_bnds(lp, 2, LPX_LO, 0.0, 0.0);
>rn[1]=1; cn[1]=1; a[1]=1.0;
>rn[2]=1; cn[2]=2; a[2]=-1.0;
>rn[3]=2; cn[3]=2; a[3]=1.0;
>lpx_load_mat3(lp, 3, rn, cn, a);
>the rest is the code for lp solver function, integer
>function, extraction of results, deletion of problem.

You forgot to specify the objective function.

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