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[Help-glpk] Re: Finding dll file at runtime

From: Andrew Makhorin
Subject: [Help-glpk] Re: Finding dll file at runtime
Date: Fri, 25 Mar 2011 22:06:11 +0300

On Fri, 2011-03-25 at 19:23 +0100, Michal Kuchcak wrote:
> Dear sir or madam,
> I have problem with calling GLPK from C/C++ code in Visual Studio 2005. 
> after running batch file Build_GLPK_with_VC9_DLL.bat I have entered 
> glpk.h and library directories in VS project. then I have copied 
> glpk_4_45.dll file into project directory. However, VS failed in 
> debugging project
> 'skuska.exe': Loaded 'D:\school\glpk model\skuska\Debug\skuska.exe', 
> Symbols loaded.
> 'skuska.exe': Loaded 'C:\Windows\System32\ntdll.dll'
> 'skuska.exe': Loaded 'C:\Windows\System32\kernel32.dll'
> 'skuska.exe': Loaded 'C:\Windows\System32\KernelBase.dll'
> 'skuska.exe': Loaded 'D:\school\glpk model\skuska\Debug\glpk_4_45.dll', 
> Binary was not built with debug information.
> 'skuska.exe': Loaded 
> 'C:\Windows\winsxs\x86_microsoft.vc90.debugcrt_1fc8b3b9a1e18e3b_9.0.30729.1_none_bb1f6aa1308c35eb\msvcr90d.dll'
> The program '[4384] skuska.exe: Native' has exited with code 0 (0x0).
> I was following suggestions from links below, but they didn't help me.
> studio.pdf
> I should be grateful if you would send me any suggestions. Thank you in 
> advance for your help.
> Regards,
> Michal Kuchcak

The console output indicates that your program has been successfully
executed. That is, all dll's it requires were found.

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