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Re: [Help-glpk] compile glpk for windows CE6

From: Ilias Nakos
Subject: Re: [Help-glpk] compile glpk for windows CE6
Date: Wed, 22 Jun 2011 19:45:00 +0300

On Wed, Jun 22, 2011 at 7:46 AM, glpk xypron <address@hidden> wrote:
> I couldn't find any src/amd or src/colamd directory.

Hello Ilias,

please, check the version of GLPK you are compiling. The current version
is GLPK 4.45. You can download it from

After unzipping the file you will find directories
glpk-4.45/src/amd and glpk-4.45/src/colamd

Best regards

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Thanks Xypron. I use glpk-4.35

Here is an update on my progress.
Having built an OSDesign for ARMV4I I create a new subproject within the current OS Design and I declare it as a static Library in the Project Wizard.
In the new folder created for the subproject I untar the glpk sources, and then I choose "Add->Existing Item" by right clicking on the subproject entry. The new file that I add is
the  glpk-4.35\w32\Build_GLPK_with_VC6. I build it and Visual Studio handles the rest, which is compiling and including the glpk in the final binary.

Now I realised that since I don't have the complete BSP of the device that I am developing for, I cannot regenerate the image of the device.
So I am trying to build it as a DLL and then downloading it to the device. Currently I am having some dependency problems (missing DLL's from my OSDesign and not from the device's OSDesign which are probably included, I need to investigate further on that). If and when I solve them I will report to the list.

Sincere Regards to all

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