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Re: How can I make emacs rendering engine highlight a string of characte


From: Bastien
Subject: Re: How can I make emacs rendering engine highlight a string of characters ?
Date: Sat, 20 Oct 2007 18:52:08 +0100
User-agent: Gnus/5.110007 (No Gnus v0.7) Emacs/23.0.0 (gnu/linux)

gnuist006@gmail.com writes:

> What are the emacs primitives to highlight, italicize, bold-font, or
> such ?

Try C-u C-x = on any character.  It will display relevant information on
the character at point.  This should look like this:

========================================================================
        character: ! (33, #o41, #x21)
preferred charset: ascii (ASCII (ISO646 IRV))
       code point: 0x21
           syntax: .    which means: punctuation
         category: a:ASCII graphic characters 32-126 (ISO646 IRV:1983[4/0]) 
l:Latin r:Japanese roman
      buffer code: #x21
        file code: not encodable by coding system utf-8
          display: by this font (glyph code)
     dejavu sans 
mono:pixelsize=12:foundry=unknown:weight=medium:slant=r:width=normal (#x04)

Character code properties are not shown: customize what to show

There are text properties here:
  auto-composed        t
  face                 myblack
  gnus-face            t
  gnus-number          4883
  gnus-position        t
========================================================================

In the first part, you find information on font and face.  

Here the font is:

     dejavu sans 
mono:pixelsize=12:foundry=unknown:weight=medium:slant=r:width=normal (#x04)

The face is defined by special text properties.  See the second part -
here, there are two special text properties that are relevant to Emacs
face rendering :

  face                 myblack
  gnus-face            t

More on faces :

  (info "(elisp)Special Properties")

-- 
Bastien




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