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RE: Emacs programming question

From: Doug Lewan
Subject: RE: Emacs programming question
Date: Fri, 5 Oct 2012 12:54:46 +0000


Indirect buffers may be worth looking at. (Or maybe not. The text is the same, 
but you can do different processing on it.)

In a different direction:

I've needed to do similar things several times and I created the idea of an 
affiliated buffer. 

There's a parent buffer and its affiliated buffers. The affiliates know about 
the parent, and the parent knows all of its affiliates. So, commands in the 
affiliates can affect the parent, and commands in the parent can affect any of 
the affiliates.

The most common application has been with employers who have lost their Erwin 
licenses for database design. (This seems to be surprisingly easy to do.) The 
parent buffer can hold a list of table names while the affiliates hold detailed 
design information: a table's schema, all the tables containing a certain 
column, a list of tables matching a certain regular expression, etc.

Your application seems to want similar kinds of relationships.


> -----Original Message-----
> From: address@hidden
> [mailto:address@hidden On
> Behalf Of Evan Driscoll
> Sent: Thursday, 2012 October 04 23:19
> To: address@hidden
> Subject: Emacs programming question
> Hi,
> I want to write an emacs mode to display a particular type of file.
> However, the way I'd like to display the file isn't the literal text
> contents in the file, but rather a (text) rendering of parts of the
> information contained within. Unfortunately, I don't know any modes
> that
> do something comparable; the closest ones I can think of are what you
> get if you load an image. As a postscript I've included a fairly wordy
> description of what I'm trying to do to set some context; It's step (2)
> in that description that I foresee the most problems with.
> What I want is something to the effect of opening the file normally but
> then (1) saving the contents of the buffer into a lisp variable, (2)
> clearing the buffer, (3) inserting into the buffer some computed
> contents from step (1). (Fortunately, I can set the buffer to read-only
> for my purposes and I don't have to worry about user edits to it.)
> The programming reference talks about functions for visiting a file and
> also inserting the contents of a file into a buffer without visiting it
> (insert-file-contents), but neither of these are what I want, really.
> Evan
> What I want to do:
> Before starting, let me say that I'm not so interested in catching lots
> of edge cases; something that will work for the common case is good
> enough. (In case it's not clear from the following, this is going to be
> a debugging aid to help trace back incorrect output to the point in the
> code that created it. And don't say that point may not be where a
> write(2) call is actually finally made because of buffering, because I
> know, and if that's a problem in practice I'll fix it. :-) But the
> emacs
> part can remain unchanged.)
> I have a program which will run another program under ptrace and each
> time it makes a write(2) system call, will record information
> consisting
> of (1) the size of the write, (2) the target "file" name (could be
> /dev/pts/blah), (3) the offset in that file (or that it is appended if
> the file is unseekable), (4) a stack trace of the program (file/line,
> via debugging information). In addition, assume the actual data of the
> write is available either in a separate file or in the trace file. (I'm
> flexible on this point, and can pick whichever makes things easier. I
> think that may mean putting the data into the trace file.) Call the
> information for each write(2) call a "chunk".
> I want some functions (perhaps a whole mode?) that will load a trace
> file in emacs and do the following:
> 1. Let the user choose a file of interest, and ignore the parts of the
> trace not pertaining to that file. (If it would make things simpler, I
> could preprocess the trace to extract the information for each file
> separately.)
> 2. Reconstruct the final state of that file, displaying it to the user
> in the "data" buffer. If the trace file and file contents are loaded
> separately this is just loading the file. If the data is in the trace
> file itself, this will mean looking at the data for each chunk and
> putting the data at the appropriate place in the buffer. Set that
> buffer
> read-only.
> 3. Open a new buffer in another window. As the user moves the point
> around that buffer, find the chunk that corresponds to the (last) time
> the byte under the point was written. Grab the stack trace from that
> chunk, and display it in this other buffer. (Call it the "stack trace
> buffer.")
> 4. If the user selects a file/line in the stack trace buffer, open the
> corresponding file and navigate to that line.
> 5. Ideally, add some styling to the data buffer to show where the chunk
> boundaries are, e.g. alternate between two different faces.

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