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Re: Blog team


From: Pierre Neidhardt
Subject: Re: Blog team
Date: Tue, 24 Apr 2018 17:28:28 +0530
User-agent: mu4e 1.0; emacs 26.1

Very nice initiative!

I'd be very happy to share some ideas on this blog, but I still have to
put my things together.

I recently had a fair discussion over Guix vs. NixOS vs. the world:

        
https://www.reddit.com/r/emacs/comments/8a94rt/helm_system_packages_update_guix_xbps_void_linux/

Lots of interesting points where raised I think.

One of the hottest topic that I'm tackling at the moment is the
management of non-opensource installs.  This is relevant to gamers in
particular since the gaming industry is still wary of committing to the
open source development model, even among the more "open" actors (Steam,
GOG.com, Humble Bundle).

This is a far cry to the game devs: binaries are not sustainable,
reproducible builds are an ever pressing call for opensource releases.

Some points would include:

- Binary patching (RPATH and ld interpreter)
- The multilib hassle (32-bit on 64-bit systems)
- Static linking vs. dynamic linking.

Not completely sure that would fit a Guix blog entry though :p

--
Pierre Neidhardt

As a goatherd learns his trade by goat, so a writer learns his trade by wrote.

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