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Re: Geiser and Guix - how to avoid long compilation steps?

From: divoplade
Subject: Re: Geiser and Guix - how to avoid long compilation steps?
Date: Tue, 26 May 2020 02:05:15 +0200
User-agent: Evolution 3.30.5-1.1


I think that guix does not support guile 3 yet, so you should have
guile 2 bytecode for the guix modules. If geiser starts guile 3, then
guile 3 will recompile everything because the bytecode format changed
(and it could even compile native code).

Maybe it could work if you used guile 2.2 with geiser.


Le lundi 25 mai 2020 à 19:02 -0400, Jonathan Frederickson a écrit :
> I've been using Geiser to hack on Guix lately, which is absolutely 
> wonderful to use when it works. The trouble is, after I upgrade my 
> system's Guix, Guile attempts to compile large portions of Guix when
> I 
> attempt to switch to the module I'm working on in Geiser, e.g.:
> M-x run-guile
> ,m (gnu services games)
> This despite the fact that I'm working on a copy of Guix that I've 
> already compiled with 'make' and that has the compiled copy
> alongside 
> the source. The compilation step takes a *long* time on my hardware, 
> which is fairly painful when I want to hack on Guix.
> I do have my Guix checkout in geiser-guile-load-path in my emacs
> config 
> as per 
> (with-eval-after-load 'geiser-guile
>   (add-to-list 'geiser-guile-load-path "~/sources/guix"))
> My guess is that Guile is picking up my system's version of Guix
> before 
> my local copy. I understand that I could start a version of Emacs in
> a 
> pure ad-hoc environment (and Guile doesn't appear to start
> recompiling 
> Guix when I do so), but the typical Emacs workflow is to have a 
> long-running Emacs session and use that for everything; that's what
> I'm 
> used to, and I'd like to continue to do so if possible.
> Does anyone else experience this? What's the best way to use Geiser
> to 
> hack on Guix when running Guix System?

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