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Re: [Help-liquidwar6] Release 0.0.7beta
From: |
Kasper Hviid |
Subject: |
Re: [Help-liquidwar6] Release 0.0.7beta |
Date: |
Wed, 7 Oct 2009 15:41:05 +0200 |
Timothy, that link looks very good! I see if I can find something cool.
One thing I noticed is that in Deathmatch, "a team is dead" and "a
team appears" is happening at the same time. If this is to stay, we
would only need one sound here.
How about a ticking clock when the time is running out?
- Kasper
- [Help-liquidwar6] Release 0.0.7beta, Christian Mauduit, 2009/10/03
- Re: [Help-liquidwar6] Release 0.0.7beta, Kasper Hviid, 2009/10/04
- Re: [Help-liquidwar6] Release 0.0.7beta, Christian Mauduit, 2009/10/04
- Re: [Help-liquidwar6] Release 0.0.7beta, Kasper Hviid, 2009/10/04
- Re: [Help-liquidwar6] Release 0.0.7beta, Timothy Anderson, 2009/10/04
- Re: [Help-liquidwar6] Release 0.0.7beta,
Kasper Hviid <=
- Re: [Help-liquidwar6] Release 0.0.7beta, Timothy Anderson, 2009/10/07
- Re: [Help-liquidwar6] Release 0.0.7beta, Christian Mauduit, 2009/10/07
- Re: [Help-liquidwar6] Release 0.0.7beta, Timothy Anderson, 2009/10/07
- Re: [Help-liquidwar6] Release 0.0.7beta, Christian Mauduit, 2009/10/07
- [Help-liquidwar6] beta critics, Aguirrezabal Pedro, 2009/10/08
- Re: [Help-liquidwar6] beta critics, Kasper Hviid, 2009/10/09
- Re: [Help-liquidwar6] beta critics, Aguirrezabal Pedro, 2009/10/10
- Re: [Help-liquidwar6] beta critics, Christian Mauduit, 2009/10/15
- Re: [Help-liquidwar6] beta critics, Aguirrezabal Pedro, 2009/10/15
- Re: [Help-liquidwar6] beta critics, Christian Mauduit, 2009/10/16