% property-init.ly \version "2.12.0" %% for dashed slurs, phrasing slurs, and ties #(define (make-simple-dash-definition dash-fraction dash-period) (list (list 0 1 dash-fraction dash-period))) %% arpeggios % For drawing vertical chord brackets with \arpeggio % This is a shorthand for the value of the print-function property % of either Staff.Arpeggio or PianoStaff.Arpeggio, depending whether % cross-staff brackets are desired. arpeggio = #(make-music 'ArpeggioEvent) arpeggioArrowUp = { \revert Arpeggio #'stencil \revert Arpeggio #'X-extent \override Arpeggio #'arpeggio-direction = #UP } arpeggioArrowDown = { \revert Arpeggio #'stencil \revert Arpeggio #'X-extent \override Arpeggio #'arpeggio-direction = #DOWN } arpeggioNormal = { \revert Arpeggio #'stencil \revert Arpeggio #'X-extent \revert Arpeggio #'arpeggio-direction \revert Arpeggio #'dash-definition } arpeggioBracket = { \revert Arpeggio #'X-extent \override Arpeggio #'stencil = #ly:arpeggio::brew-chord-bracket } arpeggioParenthesis = { \override Arpeggio #'stencil = #ly:arpeggio::brew-chord-slur \override Arpeggio #'X-extent = #ly:grob::stencil-width \revert Arpeggio #'dash-definition } arpeggioParenthesisDashed = { \override Arpeggio #'stencil = #ly:arpeggio::brew-chord-slur \override Arpeggio #'X-extent = #ly:grob::stencil-width \override Arpeggio #'dash-definition = #'((0 1 0.4 0.75)) } %% auto beaming autoBeamOn = \set autoBeaming = ##t autoBeamOff = \set autoBeaming = ##f %% balloon length balloonLengthOn = { \override BalloonTextItem #'extra-spacing-width = #'(0 . 0) \override BalloonTextItem #'extra-spacing-height = #'(-inf.0 . +inf.0) } balloonLengthOff = { \override BalloonTextItem #'extra-spacing-width = #'(+inf.0 . -inf.0) \override BalloonTextItem #'extra-spacing-height = #'(0 . 0) } %% bass figures bassFigureExtendersOn = { \set useBassFigureExtenders = ##t \set Staff.useBassFigureExtenders = ##t } bassFigureExtendersOff = { \set useBassFigureExtenders = ##f \set Staff.useBassFigureExtenders = ##f } bassFigureStaffAlignmentDown = \override Staff.BassFigureAlignmentPositioning #'direction = #DOWN bassFigureStaffAlignmentUp = \override Staff.BassFigureAlignmentPositioning #'direction = #UP bassFigureStaffAlignmentNeutral = \revert Staff.BassFigureAlignmentPositioning #'direction %% cadenzas cadenzaOn = \set Timing.timing = ##f cadenzaOff = { \set Timing.timing = ##t \set Timing.measurePosition = #ZERO-MOMENT } %% chord names frenchChords = { \set chordRootNamer = #(chord-name->italian-markup #t) \set chordPrefixSpacer = #0.4 } germanChords = { \set chordRootNamer = #(chord-name->german-markup #t) \set chordNoteNamer = #note-name->german-markup } semiGermanChords = { \set chordRootNamer = #(chord-name->german-markup #f) \set chordNoteNamer = #note-name->german-markup } italianChords = { \set chordRootNamer = #(chord-name->italian-markup #f) \set chordPrefixSpacer = #0.4 } %% compressFullBarRests compressFullBarRests = \set Score.skipBars = ##t expandFullBarRests = \set Score.skipBars = ##f %% dots dotsUp = \override Dots #'direction = #UP dotsDown = \override Dots #'direction = #DOWN dotsNeutral = \revert Dots #'direction %% dynamics dynamicUp = { \override DynamicText #'direction = #UP \override DynamicLineSpanner #'direction = #UP } dynamicDown = { \override DynamicText #'direction = #DOWN \override DynamicLineSpanner #'direction = #DOWN } dynamicNeutral = { \revert DynamicText #'direction \revert DynamicLineSpanner #'direction } %% easy heads easyHeadsOn = { \override NoteHead #'stencil = #note-head::brew-ez-stencil \override NoteHead #'font-size = #-8 \override NoteHead #'font-family = #'sans \override NoteHead #'font-series = #'bold } easyHeadsOff = { \revert NoteHead #'stencil \revert NoteHead #'font-size \revert NoteHead #'font-family \revert NoteHead #'font-series } %% endincipit %% End the incipit and print a ``normal line start''. endincipit = \context Staff { \partial 16 s16 % Hack to handle e.g. \bar ".|" \endincipit \once \override Staff.Clef #'full-size-change = ##t \once \override Staff.Clef #'non-default = ##t \bar "" } %% fermata markup fermataMarkup = #(make-music 'MultiMeasureTextEvent ; Set the 'text based on the 'direction 'tweaks (list (cons 'text (lambda (grob) (if (eq? (ly:grob-property grob 'direction) DOWN) (markup #:musicglyph "scripts.dfermata") (markup #:musicglyph "scripts.ufermata")))))) %% font sizes teeny = \set fontSize = #-3 tiny = \set fontSize = #-2 small = \set fontSize = #-1 normalsize = \set fontSize = #0 large = \set fontSize = #1 huge = \set fontSize = #2 %% glissando glissando = #(make-music 'GlissandoEvent) %% harmonics harmonicsOn = \override NoteHead #'style = #'harmonic harmonicsOff = \revert NoteHead #'style %% hideNotes hideNotes = { % hide notes, accidentals, etc. \override Dots #'transparent = ##t \override NoteHead #'transparent = ##t \override NoteHead #'no-ledgers = ##t \override Stem #'transparent = ##t \override Beam #'transparent = ##t \override Accidental #'transparent = ##t } unHideNotes = { \revert Accidental #'transparent \revert Beam #'transparent \revert Stem #'transparent \revert NoteHead #'transparent \revert NoteHead #'no-ledgers \revert Dots #'transparent } %% improvisation improvisationOn = { \set squashedPosition = #0 \override NoteHead #'style = #'slash \override Accidental #'stencil = ##f } improvisationOff = { \unset squashedPosition \revert NoteHead #'style \revert Accidental #'stencil } %% merging mergeDifferentlyDottedOn = \override Staff.NoteCollision #'merge-differently-dotted = ##t mergeDifferentlyDottedOff = \revert Staff.NoteCollision #'merge-differently-dotted mergeDifferentlyHeadedOn = \override Staff.NoteCollision #'merge-differently-headed = ##t mergeDifferentlyHeadedOff = \revert Staff.NoteCollision #'merge-differently-headed %% numeric time signature numericTimeSignature = \override Staff.TimeSignature #'style = #'() defaultTimeSignature = \revert Staff.TimeSignature #'style %% palm mutes palmMuteOn = #(define-music-function (parser location) () (override-head-style 'NoteHead 'do)) palmMuteOff = #(define-music-function (parser location) () (revert-head-style 'NoteHead)) palmMute = #(define-music-function (parser location note) (ly:music?) (style-note-heads 'NoteHead 'do note)) %% phrasing slurs % directions phrasingSlurUp = \override PhrasingSlur #'direction = #UP phrasingSlurDown = \override PhrasingSlur #'direction = #DOWN phrasingSlurNeutral = \revert PhrasingSlur #'direction % dash-patterns (make-simple-dash-definition defined at top of file) phrasingSlurDashPattern = #(define-music-function (parser location dash-fraction dash-period) (number? number?) #{ \override PhrasingSlur #'dash-definition = $(make-simple-dash-definition dash-fraction dash-period) #}) phrasingSlurDashed = \override PhrasingSlur #'dash-definition = #'((0 1 0.4 0.75)) phrasingSlurDotted = \override PhrasingSlur #'dash-definition = #'((0 1 0.1 0.75)) phrasingSlurHalfDashed = \override PhrasingSlur #'dash-definition = #'((0 0.5 0.4 0.75) (0.5 1 1 1)) phrasingSlurHalfSolid = \override PhrasingSlur #'dash-definition = #'((0 0.5 1 1) (0.5 1 0.4 0.75)) phrasingSlurSolid = \revert PhrasingSlur #'dash-definition %% point and click pointAndClickOn = #(define-music-function (parser location) () (ly:set-option 'point-and-click #t) (make-music 'SequentialMusic 'void #t)) pointAndClickOff = #(define-music-function (parser location) () (ly:set-option 'point-and-click #f) (make-music 'SequentialMusic 'void #t)) %% predefined fretboards predefinedFretboardsOff = \set FretBoards.predefinedDiagramTable = ##f predefinedFretboardsOn = \set FretBoards.predefinedDiagramTable = #fretboard-table %% shape note heads aikenHeads = \set shapeNoteStyles = #'#(do re mi fa #f la ti) sacredHarpHeads = \set shapeNoteStyles = #'#(fa #f la fa #f la mi) %% shifts shiftOn = \override NoteColumn #'horizontal-shift = #1 shiftOnn = \override NoteColumn #'horizontal-shift = #2 shiftOnnn = \override NoteColumn #'horizontal-shift = #3 shiftOff = \revert NoteColumn #'horizontal-shift %% slurs % directions slurUp = \override Slur #'direction = #UP slurDown = \override Slur #'direction = #DOWN slurNeutral = \revert Slur #'direction % dash-patterns (make-simple-dash-definition defined at top of file) slurDashPattern = #(define-music-function (parser location dash-fraction dash-period) (number? number?) #{ \override Slur #'dash-definition = $(make-simple-dash-definition dash-fraction dash-period) #}) slurDashed = \override Slur #'dash-definition = #'((0 1 0.4 0.75)) slurDotted = \override Slur #'dash-definition = #'((0 1 0.1 0.75)) slurHalfDashed = \override Slur #'dash-definition = #'((0 0.5 0.4 0.75) (0.5 1 1 1)) slurHalfSolid = \override Slur #'dash-definition = #'((0 0.5 1 1) (0.5 1 0.4 0.75)) slurSolid = \revert Slur #'dash-definition %% staff switches showStaffSwitch = \set followVoice = ##t hideStaffSwitch = \set followVoice = ##f %% stems stemUp = \override Stem #'direction = #UP stemDown = \override Stem #'direction = #DOWN stemNeutral = \revert Stem #'direction %% tabFullNotation tabFullNotation = { % time signature \revert TabStaff.TimeSignature #'stencil % stems (the half note gets a double stem) \override TabVoice.Stem #'stencil = #tabvoice::draw-double-stem-for-half-notes % beams, dots \revert TabVoice.Beam #'stencil \revert TabVoice.Dots #'stencil \revert TabVoice.Tie #'stencil \revert TabVoice.Tie #'after-line-breaking \revert TabVoice.RepeatTie #'stencil \revert TabVoice.RepeatTie #'after-line-breaking \revert TabVoice.LaissezVibrerTie #'stencil \revert TabVoice.Slur #'stencil \revert PhrasingSlur #'stencil % tuplet stuff \revert TabVoice.TupletBracket #'stencil \revert TabVoice.TupletNumber #'stencil % dynamic signs \revert DynamicText #'transparent \revert DynamicTextSpanner #'stencil \revert TabVoice.DynamicTextSpanner #'stencil \revert TabVoice.Hairpin #'transparent % rests \revert TabVoice.Rest #'stencil \revert TabVoice.MultiMeasureRest #'stencil % markups etc. \revert TabVoice.Script #'stencil \revert TabVoice.TextScript #'stencil \revert TabStaff.Arpeggio #'stencil } %% text length textLengthOn = { \override TextScript #'extra-spacing-width = #'(0 . 0) \override TextScript #'extra-spacing-height = #'(-inf.0 . +inf.0) } textLengthOff = { \override TextScript #'extra-spacing-width = #'(+inf.0 . -inf.0) \override TextScript #'extra-spacing-height = #'(0 . 0) } %% text spanners textSpannerUp = \override TextSpanner #'direction = #UP textSpannerDown = \override TextSpanner #'direction = #DOWN textSpannerNeutral = \revert TextSpanner #'direction %% ties % directions tieUp = \override Tie #'direction = #UP tieDown = \override Tie #'direction = #DOWN tieNeutral = \revert Tie #'direction % dash-patterns (make-simple-dash-definition defined at top of file) tieDashPattern = #(define-music-function (parser location dash-fraction dash-period) (number? number?) #{ \override Tie #'dash-definition = $(make-simple-dash-definition dash-fraction dash-period) #}) tieDashed = \override Tie #'dash-definition = #'((0 1 0.4 0.75)) tieDotted = \override Tie #'dash-definition = #'((0 1 0.1 0.75)) tieHalfDashed = \override Tie #'dash-definition = #'((0 0.5 0.4 0.75) (0.5 1 1 1)) tieHalfSolid = \override Tie #'dash-definition = #'((0 0.5 1 1) (0.5 1 0.4 0.75)) tieSolid = \revert Tie #'dash-definition %% tuplets tupletUp = \override TupletBracket #'direction = #UP tupletDown = \override TupletBracket #'direction = #DOWN tupletNeutral = \revert TupletBracket #'direction %% voice properties % dynamic ly:dir? text script, articulation script ly:dir? voiceOne = #(context-spec-music (make-voice-props-set 0) 'Voice) voiceTwo = #(context-spec-music (make-voice-props-set 1) 'Voice) voiceThree = #(context-spec-music (make-voice-props-set 2) 'Voice) voiceFour = #(context-spec-music (make-voice-props-set 3) 'Voice) oneVoice = #(context-spec-music (make-voice-props-revert) 'Voice) %% voice styles voiceOneStyle = { \override NoteHead #'style = #'diamond \override NoteHead #'color = #red \override Stem #'color = #red \override Beam #'color = #red } voiceTwoStyle = { \override NoteHead #'style = #'triangle \override NoteHead #'color = #blue \override Stem #'color = #blue \override Beam #'color = #blue } voiceThreeStyle = { \override NoteHead #'style = #'xcircle \override NoteHead #'color = #green \override Stem #'color = #green \override Beam #'color = #green } voiceFourStyle = { \override NoteHead #'style = #'cross \override NoteHead #'color = #magenta \override Stem #'color = #magenta \override Beam #'color = #magenta } voiceNeutralStyle = { \revert NoteHead #'style \revert NoteHead #'color \revert Stem #'color \revert Beam #'color } %% x notes xNotesOn = #(define-music-function (parser location) () (override-head-style '(TabNoteHead NoteHead) 'cross)) xNotesOff = #(define-music-function (parser location) () (revert-head-style '(TabNoteHead NoteHead))) xNote = #(define-music-function (parser location note) (ly:music?) (style-note-heads '(TabNoteHead NoteHead) 'cross note)) %% dead notes (these need to come after "x notes") % Define aliases of cross-head notes for specific purposes deadNotesOn = \xNotesOn deadNotesOff = \xNotesOff deadNote = #xNote