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Re: Gets vertical skylines from grob stencils (issue 5626052)


From: David Kastrup
Subject: Re: Gets vertical skylines from grob stencils (issue 5626052)
Date: Fri, 10 Feb 2012 13:47:33 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/24.0.92 (gnu/linux)

David Kastrup <address@hidden> writes:

> Han-Wen Nienhuys <address@hidden> writes:
>
>> Just a very quick look: I notice you're creating affine transform
>> matrices in Scheme. IMO, this seems an excellent candidate to
>> implement in C++ and expose through bindings, as the C++ matrices will
>> be better packed in memory, and should probably only be manipulated by
>> operations involving multiple floating point ops (add, multiply, etc.)
>
> Stupid question: wasn't Cairo a dependency of LilyPond?  It should
> offer affine transforms as a builtin entity anyway, and it is
> conceivable that using those will play together smoothly with other
> rendering operations.

Cancel that: I was confusing this with Pango.

-- 
David Kastrup




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