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Re: wrong beam positions in LilyPond
From: |
address@hidden |
Subject: |
Re: wrong beam positions in LilyPond |
Date: |
Fri, 31 Aug 2012 20:53:44 +0200 |
On 31 août 2012, at 20:47, Jan Nieuwenhuizen <address@hidden> wrote:
> Han-Wen Nienhuys writes:
>
>> That is a testament to the regtest's usefulness, and it was certainly
>> intended to be like that.
>
> Ha, yes. It indeed helps keeping things perfectly the same [even if
> they are obviously wrong], and that's what it's intended for.
> I guess it's only obvious once you see it, and Janek prepared
> very nice and intstructive examples, for easy comparison with Ross.
>
>> fixing things is always good. The beaming code is pretty generic, so I
>> expect that this will mostly be about tweaking scoring functions, and
>> making sure existing situations stay the same.
>
> I remember we had some text balloon debugging code that would show
> all scores, giving some insight as to why the scoring system made
> certain choices?
>
> Jan
>
> --
> Jan Nieuwenhuizen <address@hidden> | GNU LilyPond http://lilypond.org
> Freelance IT http://JoyofSource.com | Avatar® http://AvatarAcademy.nl
>
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You can set debug-beam-scoring = ##t in the paper bloc.
Cheers,
MS