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Re: GSoC 2020: Character lookup functions


From: Han-Wen Nienhuys
Subject: Re: GSoC 2020: Character lookup functions
Date: Fri, 26 Jun 2020 12:02:25 +0200

On Fri, Jun 26, 2020 at 2:50 AM Owen Lamb <owendlamb@gmail.com> wrote:
>    2. We could use charcodes (e.g. 0xE0A2), which, as Werner said, "will
>    definitely make the code uglier (so we need *lots* of comments)".

> Werner, I believe you said that in the long run option 2 would be the only
> choice.

I don't understand Werner's opinion here; it makes no sense to me.

To me, option 1 and 3 both seem viable alternatives. I would suggest
starting from option 1, so you don't have to do a big rewrite across
the C++ and Scheme code. Once the whole thing is working, we could
have a separate project to transition from Feta names to Smufl names.

-- 
Han-Wen Nienhuys - hanwenn@gmail.com - http://www.xs4all.nl/~hanwen



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