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Re: Shape notes
J. David Blackstone
Re: Shape notes
Tue, 19 Feb 2002 00:23:34 -0600
> Once I can compare the pitch of each note to the key, I can pick the
> shapes ... once I get a shaped-note font. (The dependencies just keep
> snowballing!) I've got a friend with a truetype font, but I don't think
> that will work with TeTeX. (Anyone who corrects me will make me very
> excited.) But if that font won't work I'm sure I can learn how to make
Had a burst of energy and creativity tonight. I can now do all the
processing I need for each note to decide which shape to print. So, I
looked into lilypond/tetex font stuff for the first time. That was a lot
more complex than I was expecting.
I immediately despaired of using my friend's truetype shaped-note font.
But then on a whim I searched on google for "tetex truetype," and it's
possible to convert truetype fonts for tetex after all:
So, now I'll have to check on licensing restrictions. (If I find out
these came out of Finale or something, I obviously can't distribute them
with GPL'ed software.) Meanwhile, I may hack a very crude set of shapes to
I'm not really to the point where I can tell the code what character to
select from the font, yet, anyway. I can snatch the key name in the
parser. (Hmm... I wonder what happens if it's minor. Ick! Best not to
think about that.) Then I've got a relative-scale class I've put together
for giving the solfege names of notes (do re mi fa so la ti do) given the
key and a pitch. Then, in note-heads-engraver.cc I can catch each pitch as
it goes by and determine the solfege name. (A simplification is that I can
ignore chromatics, since "do" and "di" (do-sharp) have the same note head,
etc.) I think I need to add a property to the note-head objects that will
store the solfege name, and then in brew_shaped_molecule (or whatever I
call it) it can use that name to determine the character from the font.
Or something like that. Hmmm... it sounds so easy when I just type it.