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From: | Kieren MacMillan |
Subject: | Re: how to shorten a TrillSpanner |
Date: | Tue, 1 Aug 2006 06:52:44 -0400 |
Hi, Trevor!
did you ever get a solution for shortening wavy trill lines (and thus preventing their collision)?
Just the standard fractional-skip hack: c4*99/100\startTrillSpan s4*1/100\stopTrillSpan
Anything creative?
How's that? =) Kieren.
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