|Subject:||RE: [Linphone-developers] callback function when audio file get finished|
|Date:||Wed, 28 Apr 2010 10:48:09 +0530|
I saw this function yesterday itself.Its working very fine for telling me when the file has been ended.
Now I was struggling with the fact how to stop its(file's playing) repetition; as from this callback function I have to exclusively stop its playing using function "ms_filter_call_method_noarg(audio->soundread,MS_FILE_PLAYER_STOP)".In overall I want that a callback function should get called(which is possible now) and file should also stop replaying(still working on it).
Also is there any direct function for restarting the playing of another wave file after the first has been stopped.I know one way is to call "stop_media_streams" for stopping the media stream and then starting again I can call "audio_stream_start_with_files".But these functions free the media resources and then acquire again , this can be a bit inefficient; I want something(some function) that can allow stopping/starting of file at our own discretion without actually releasing/acquiring the resources again and again.
Besides, I appreciate all of you guys that you are involved in a such a nice open source contribution. Now I can claim that Using the mediastreamer2, I could make around 150 simultaneous calls(on single core) without any problem(I know even more can be possible, but this was the count I could test upon) and that again without much of the effort.Let me know if some body is facing any problem in doing so , may be I can help him/her at any point or another.
> Subject: Re: [Linphone-developers] callback function when audio file get finished
> From: address@hidden
> To: address@hidden
> CC: address@hidden; address@hidden
> Date: Tue, 27 Apr 2010 15:56:45 +0200
> Have a look at ring_start_with_cb() in audiostream.c
> It places a notification callback on the player filter.
> Le lundi 26 avril 2010 à 16:01 +0530, Parveen Jain a écrit :
> > Hi All,
> > In mediaStreamer2 library, APIs are provided for playing the
> > wave(or pcm file) file over rtp.Does library also provides the
> > mechanism of knowing(any callback function) when media files gets
> > finished.As of now I am using "audio_stream_start_full", using which
> > the file is getting played in repeat mode.
> > I had seen the function, "audio_stream_alive", which is used for
> > knowing whether the rtp stream is alive or not , and that again seems
> > to be checking only the receiving rtp bytes.Here in my case I wanted
> > to know whether the sending side is active(when it is sending the rtp
> > steram) or not using some callback function.
> > (Though I had seen the structure rtpstat, but I was expecting some
> > inbuilt function which can notify the application , when rtp media is
> > stopped from sending side)
> > Please suggest!
> > Best Regards,
> > Parveen Jain
> > ______________________________________________________________________
> > All the post budget analysis and implications Sign up now.
> > _______________________________________________
> > Linphone-developers mailing list
> > address@hidden
> > http://lists.nongnu.org/mailman/listinfo/linphone-developers
Catch the changing security environment Get it now.
|[Prev in Thread]||Current Thread||[Next in Thread]|