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[Linphone-developers] how would I add the liblinphone sdk to a new Xcode
[Linphone-developers] how would I add the liblinphone sdk to a new Xcode (iOS) project?
Tue, 30 Oct 2012 21:55:52 -0400
I'm new here, hoping for a little help.
I am looking to build an iOS app with the liblinphone SDK, but I am having
quite a bit of trouble with the headers.
Thus far, I have downloaded/compiled the dependencies, and built the sdk. It
spat out an apparently fully compiled sdk into ' liblinphone-sdk/ '
Xcode let me add all the .a files into the "link binary with libraries."
I then added the entirety of liblinphone-sdk/apple-darwin/include to my project.
doing this created errors saying that headers couldn't be found. and therein
lies my issues.
Looking through the Linphone iOS App with which the sdk came, I suspect I need
to edit the projects build settings. header search paths? Library search paths?
Any help would be much appreciated!
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