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[Linphone-developers] amd64 support for Linphone-iOS
From: |
Eli Burke |
Subject: |
[Linphone-developers] amd64 support for Linphone-iOS |
Date: |
Tue, 21 Oct 2014 14:24:14 -0400 |
Apple has announced that they are going to start requiring 64-bit support for
apps submitted starting February 1st:
https://developer.apple.com/news/?id=10202014a
Are you guys aware of this new requirement, and do you have a roadmap for
adding amd64 support for the low level libraries?
Also, FWIW, it appears that armv7s is being phased out as a standard
architecture so it may be a good time to remove that build target.
http://www.cocoanetics.com/2014/10/xcode-6-drops-armv7s/
http://discuss.cocos2d-x.org/t/should-we-remove-armv7s-in-valid-archs/17246
(I realize that Linphone for iPhone does not build for armv7s, but all of the
submodules do, at a significant cost in compile time)
Thanks,
Eli Burke
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