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Re: [Linphone-developers] LinPhone build support for both 32 bit and 64


From: Guillaume BIENKOWSKI
Subject: Re: [Linphone-developers] LinPhone build support for both 32 bit and 64 bit
Date: Sat, 2 May 2015 23:31:13 +0200

Recompile the SDK by issuing make enable_i386=yes. Your SDK will have the required i386 libs after that.


On Fri, May 1, 2015 at 2:33 PM, piyush <address@hidden> wrote:
I have been using the linphone for long time. My app is working fine in
iPhone 5s and iPhone 6, but it is giving error in iPhone 4s. It is giving
201 linking errors like below:-

Undefined symbols for architecture i386:
  "_libmsilbc_init", referenced from:
      -[LinphoneManager createLinphoneCore] in LinphoneManager.o
  "_libmsopenh264_init", referenced from:
      -[LinphoneManager createLinphoneCore] in LinphoneManager.o
  "_libmssilk_init", referenced from:

I have pasted here only 3 errors for reference.

After searching a lot and reading "Readme" file, I found that to support 32
bit architecture, I have to call "enable_i386=yes" at the time building the
SDK. But for some reasons, I didn't do that.
Now, my app is working for 64 bit architecture and not 32 bit architecture.
So, is there any way I can make my app compatible for both 32 bit and 64 bit
architectures.

Thanks in advance

Regards
Piyush




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