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Re: [Linphone-developers] Hold file audio only plays once for ZRTP


From: Trevor Alpeter
Subject: Re: [Linphone-developers] Hold file audio only plays once for ZRTP
Date: Tue, 19 Jan 2016 12:52:59 -0500

Hi Gautier,

No worries. I know you guys must be busy. Let me know if you have any
questions or anything.

Thanks.

Trevor

On 1/15/16 12:01 PM, address@hidden wrote:
> 
> Hi Trevor,
> 
> Sorry for my delayed answer but did not got time to dig trough your issue 
> yet. As Christian Spielberger on another topic, thanks you very much for 
> providing a patch fixing the issue!
> 
> I will try to express that problem as soon as possible and will go back to 
> you.
> 
> Gautier Pelloux-Prayer
> Software Engineer @ Belledonne Communications
> 
>> On 14 Jan 2016, at 15:09, Trevor Alpeter <address@hidden> wrote:
>>
>> I've attached a patch that corrects the issue where the hold audio file
>> is only played once when a ZRTP-encrypted call is paused.
>>
>> Thanks.
>>
>> Trevor
>>
>> On 1/6/16 3:18 PM, Trevor Alpeter wrote:
>>> Hello,
>>>
>>> I have been working with liblinphone and noticed that that the audio
>>> file used for hold music is only played once whenever a call encrypted
>>> with ZRTP is put on hold. This results in the party who was put on hold
>>> hearing only silence after the first time the file is played.
>>>
>>> After a bit of debugging, I found that the issue appears to be that the
>>> MS_FILE_PLAYER_LOOP command is not invoked on the MSFilePlayer filter
>>> used to actually play the file.
>>>
>>> I found that the MS_FILE_PLAYER_LOOP command is used within the
>>> linphone_call_start_audio_stream() method on the MSFilePlayer referenced
>>> by call->audiostream->soundread (coreapi/linphonecall.c, line 3102 in my
>>> source). However, that MSFilePlayer does not appear to be used.
>>>
>>> Rather, a separate MSFilePlayer is created in
>>> linphone_call_start_media_streams() via a call to
>>> audio_stream_open_remote_play() (coreapi/linphonecall.c, line 3451).
>>> That MSFilePlayer is subsequently started, but it is not given a loop
>>> value so it plays the file once and then goes into the paused state.
>>>
>>> I've attempted to fix this in my source by adding a call to the
>>> MS_FILE_PLAYER_LOOP just before starting it (coreapi/linphonecall.c,
>>> line 3453). I used the same pause value that is used in
>>> linphone_call_start_audio_stream(). This fixes the issue in my local build.
>>>
>>> However, this leaves me with a couple of questions:
>>>
>>> First, is this the correct fix? I'm still trying to get my head wrapped
>>> around the source, and I want to make sure I'm doing this correctly.
>>>
>>> Second, could you provide any insight into why multiple MSFilePlayer
>>> filters are being created? In my debugging I'm actually seeing three
>>> filters. However, only one of them is actually being started and used.
>>> I'm a bit confused about what is going on.
>>>
>>> Any insight is appreciated.
>>>
>>> Thanks in advance.
>>>
>>> Trevor
>>>
>> <0001-Hold-file-loops-for-ZRTP-calls.patch>_______________________________________________
>> Linphone-developers mailing list
>> address@hidden
>> https://lists.nongnu.org/mailman/listinfo/linphone-developers
> 
> 
> 
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> End of Linphone-developers Digest, Vol 155, Issue 14
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